mesa: dont call _mesa_override_glsl_version() in _mesa_init_constants()
All drivers that support GLSL will later set their default GLSL versions overriding this override call. They currently all call _mesa_override_glsl_version() again later in order to support overrides. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -638,9 +638,6 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
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consts->MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES;
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consts->MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
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/* Shading language version */
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_mesa_override_glsl_version(consts);
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#ifdef DEBUG
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consts->GenerateTemporaryNames = true;
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#else
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