mesa: do not use a constant for MAX_COMPUTE_SHARED_SIZE
This will allow to query the underlying drivers for the maximum total storage size of all variables declared as <shared> with PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@@ -58,6 +58,7 @@ initialize_context(struct gl_context *ctx, gl_api api)
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ctx->Const.MaxComputeWorkGroupSize[1] = 1024;
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ctx->Const.MaxComputeWorkGroupSize[2] = 64;
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ctx->Const.MaxComputeWorkGroupInvocations = 1024;
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ctx->Const.MaxComputeSharedMemorySize = 32768;
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ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16;
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ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024;
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ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */
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@@ -288,11 +288,6 @@
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#define PERFQUERY_HAVE_GPA_EXTENDED_COUNTERS 0
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/*@}*/
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/** For GL_ARB_compute_shader */
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/*@{*/
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#define MAX_COMPUTE_SHARED_MEMORY_SIZE 32768
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/*@}*/
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/** For GL_ARB_pipeline_statistics_query */
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#define MAX_PIPELINE_STATISTICS 11
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@@ -459,7 +459,7 @@ descriptor=[
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[ "MAX_COMPUTE_TEXTURE_IMAGE_UNITS", "CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits), extra_ARB_compute_shader_es31" ],
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[ "MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS", "CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxAtomicBuffers), extra_ARB_compute_shader_es31" ],
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[ "MAX_COMPUTE_ATOMIC_COUNTERS", "CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxAtomicCounters), extra_ARB_compute_shader_es31" ],
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[ "MAX_COMPUTE_SHARED_MEMORY_SIZE", "CONST(MAX_COMPUTE_SHARED_MEMORY_SIZE), extra_ARB_compute_shader_es31" ],
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[ "MAX_COMPUTE_SHARED_MEMORY_SIZE", "CONTEXT_INT(Const.MaxComputeSharedMemorySize), extra_ARB_compute_shader_es31" ],
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[ "MAX_COMPUTE_UNIFORM_COMPONENTS", "CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents), extra_ARB_compute_shader_es31" ],
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[ "MAX_COMPUTE_IMAGE_UNIFORMS", "CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms), extra_ARB_compute_shader_es31" ],
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[ "DISPATCH_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_compute_shader_es31" ],
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@@ -3722,6 +3722,7 @@ struct gl_constants
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GLuint MaxComputeWorkGroupCount[3]; /* Array of x, y, z dimensions */
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GLuint MaxComputeWorkGroupSize[3]; /* Array of x, y, z dimensions */
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GLuint MaxComputeWorkGroupInvocations;
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GLuint MaxComputeSharedMemorySize;
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/** GL_ARB_gpu_shader5 */
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GLfloat MinFragmentInterpolationOffset;
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