radv: re-emit fragment shading rate state when PA_CL_VRS_CNTL changes
Found by inspection. Cc: mesa-stable Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22942>
This commit is contained in:

committed by
Marge Bot

parent
041cf2d48e
commit
be0ba9a1c0
@@ -1908,6 +1908,10 @@ radv_emit_graphics_pipeline(struct radv_cmd_buffer *cmd_buffer)
|
||||
if (cmd_buffer->state.emitted_graphics_pipeline->db_shader_control !=
|
||||
pipeline->db_shader_control)
|
||||
cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_ATTACHMENT_FEEDBACK_LOOP_ENABLE;
|
||||
|
||||
if (cmd_buffer->state.emitted_graphics_pipeline->vrs.pa_cl_vrs_cntl !=
|
||||
pipeline->vrs.pa_cl_vrs_cntl)
|
||||
cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_FRAGMENT_SHADING_RATE;
|
||||
}
|
||||
|
||||
radeon_emit_array(cmd_buffer->cs, pipeline->base.cs.buf, pipeline->base.cs.cdw);
|
||||
|
Reference in New Issue
Block a user