radv: re-emit fragment shading rate state when PA_CL_VRS_CNTL changes

Found by inspection.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22942>
This commit is contained in:
Samuel Pitoiset
2023-05-10 11:12:06 +02:00
committed by Marge Bot
parent 041cf2d48e
commit be0ba9a1c0

View File

@@ -1908,6 +1908,10 @@ radv_emit_graphics_pipeline(struct radv_cmd_buffer *cmd_buffer)
if (cmd_buffer->state.emitted_graphics_pipeline->db_shader_control !=
pipeline->db_shader_control)
cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_ATTACHMENT_FEEDBACK_LOOP_ENABLE;
if (cmd_buffer->state.emitted_graphics_pipeline->vrs.pa_cl_vrs_cntl !=
pipeline->vrs.pa_cl_vrs_cntl)
cmd_buffer->state.dirty |= RADV_CMD_DIRTY_DYNAMIC_FRAGMENT_SHADING_RATE;
}
radeon_emit_array(cmd_buffer->cs, pipeline->base.cs.buf, pipeline->base.cs.cdw);