gallium/u_blitter: accelerate stencil-only copying
This doesn't seem to be used by anything yet, but better safe than sorry. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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@@ -80,6 +80,12 @@ util_make_fragment_tex_shader_writedepthstencil(struct pipe_context *pipe,
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unsigned interp_mode);
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extern void *
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util_make_fragment_tex_shader_writestencil(struct pipe_context *pipe,
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unsigned tex_target,
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unsigned interp_mode);
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extern void *
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util_make_fragment_passthrough_shader(struct pipe_context *pipe);
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