intel/genxml: Make some VS/GS fields consistent across gens

We use the names from gen8+

Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
This commit is contained in:
Jason Ekstrand
2016-10-21 13:08:48 -07:00
parent 623e1e06d8
commit bda247d3fd
4 changed files with 12 additions and 12 deletions

View File

@@ -123,7 +123,7 @@ genX(graphics_pipeline_create)(
};
vs.PerThreadScratchSpace = scratch_space(&vs_prog_data->base.base);
vs.DispatchGRFStartRegisterforURBData =
vs.DispatchGRFStartRegisterForURBData =
vs_prog_data->base.base.dispatch_grf_start_reg;
vs.SamplerCount = get_sampler_count(vs_bin);
@@ -133,7 +133,7 @@ genX(graphics_pipeline_create)(
vs.VertexURBEntryReadOffset = 0;
vs.MaximumNumberofThreads = devinfo->max_vs_threads - 1;
vs.StatisticsEnable = true;
vs.VSFunctionEnable = true;
vs.FunctionEnable = true;
}
}
@@ -161,7 +161,7 @@ genX(graphics_pipeline_create)(
gs.VertexURBEntryReadLength = gs_prog_data->base.urb_read_length;
gs.IncludeVertexHandles = gs_prog_data->base.include_vue_handles;
gs.DispatchGRFStartRegisterforURBData =
gs.DispatchGRFStartRegisterForURBData =
gs_prog_data->base.base.dispatch_grf_start_reg;
gs.SamplerCount = get_sampler_count(gs_bin);