intel/genxml: Make some VS/GS fields consistent across gens
We use the names from gen8+ Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
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@@ -123,7 +123,7 @@ genX(graphics_pipeline_create)(
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};
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vs.PerThreadScratchSpace = scratch_space(&vs_prog_data->base.base);
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vs.DispatchGRFStartRegisterforURBData =
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vs.DispatchGRFStartRegisterForURBData =
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vs_prog_data->base.base.dispatch_grf_start_reg;
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vs.SamplerCount = get_sampler_count(vs_bin);
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@@ -133,7 +133,7 @@ genX(graphics_pipeline_create)(
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vs.VertexURBEntryReadOffset = 0;
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vs.MaximumNumberofThreads = devinfo->max_vs_threads - 1;
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vs.StatisticsEnable = true;
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vs.VSFunctionEnable = true;
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vs.FunctionEnable = true;
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}
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}
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@@ -161,7 +161,7 @@ genX(graphics_pipeline_create)(
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gs.VertexURBEntryReadLength = gs_prog_data->base.urb_read_length;
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gs.IncludeVertexHandles = gs_prog_data->base.include_vue_handles;
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gs.DispatchGRFStartRegisterforURBData =
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gs.DispatchGRFStartRegisterForURBData =
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gs_prog_data->base.base.dispatch_grf_start_reg;
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gs.SamplerCount = get_sampler_count(gs_bin);
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