anv: Advertise variableMultisampleRate

Initially, I didn't understand this feature.  Turns out that all it
means is that you can switch multisample rates in the middle of a
zero-attachment subpass.  We've been able to do this since forever.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Jason Ekstrand
2018-02-08 09:03:03 -08:00
parent 28e410f6a5
commit bd35345e85

View File

@@ -761,7 +761,7 @@ void anv_GetPhysicalDeviceFeatures(
pdevice->info.has_64bit_types, pdevice->info.has_64bit_types,
.shaderInt16 = false, .shaderInt16 = false,
.shaderResourceMinLod = false, .shaderResourceMinLod = false,
.variableMultisampleRate = false, .variableMultisampleRate = true,
.inheritedQueries = true, .inheritedQueries = true,
}; };