radv: add support for push constants inlining when possible

This removes some scalar loads from shaders, but it increases
the number of SET_SH_REG packets. This is currently basic but
it could be improved if needed. Inlining dynamic offsets might
also help.

Original idea from Dave Airlie.

29077 shaders in 15096 tests
Totals:
SGPRS: 1321325 -> 1357101 (2.71 %)
VGPRS: 936000 -> 932576 (-0.37 %)
Spilled SGPRs: 24804 -> 24791 (-0.05 %)
Code Size: 49827960 -> 49642232 (-0.37 %) bytes
Max Waves: 242007 -> 242700 (0.29 %)

Totals from affected shaders:
SGPRS: 290989 -> 326765 (12.29 %)
VGPRS: 244680 -> 241256 (-1.40 %)
Spilled SGPRs: 1442 -> 1429 (-0.90 %)
Code Size: 8126688 -> 7940960 (-2.29 %) bytes
Max Waves: 80952 -> 81645 (0.86 %)

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset
2019-02-05 20:22:01 +01:00
parent 8364ffe823
commit bd1186572f
5 changed files with 155 additions and 31 deletions

View File

@@ -1392,10 +1392,31 @@ static LLVMValueRef visit_load_push_constant(struct ac_nir_context *ctx,
nir_intrinsic_instr *instr)
{
LLVMValueRef ptr, addr;
LLVMValueRef src0 = get_src(ctx, instr->src[0]);
unsigned index = nir_intrinsic_base(instr);
addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0);
addr = LLVMBuildAdd(ctx->ac.builder, addr,
get_src(ctx, instr->src[0]), "");
addr = LLVMConstInt(ctx->ac.i32, index, 0);
addr = LLVMBuildAdd(ctx->ac.builder, addr, src0, "");
/* Load constant values from user SGPRS when possible, otherwise
* fallback to the default path that loads directly from memory.
*/
if (LLVMIsConstant(src0) &&
instr->dest.ssa.bit_size == 32) {
unsigned count = instr->dest.ssa.num_components;
unsigned offset = index;
offset += LLVMConstIntGetZExtValue(src0);
offset /= 4;
offset -= ctx->abi->base_inline_push_consts;
if (offset + count <= ctx->abi->num_inline_push_consts) {
return ac_build_gather_values(&ctx->ac,
ctx->abi->inline_push_consts + offset,
count);
}
}
ptr = ac_build_gep0(&ctx->ac, ctx->abi->push_constants, addr);

View File

@@ -32,6 +32,8 @@ struct nir_variable;
#define AC_LLVM_MAX_OUTPUTS (VARYING_SLOT_VAR31 + 1)
#define AC_MAX_INLINE_PUSH_CONSTS 8
enum ac_descriptor_type {
AC_DESC_IMAGE,
AC_DESC_FMASK,
@@ -66,6 +68,9 @@ struct ac_shader_abi {
/* Vulkan only */
LLVMValueRef push_constants;
LLVMValueRef inline_push_consts[AC_MAX_INLINE_PUSH_CONSTS];
unsigned num_inline_push_consts;
unsigned base_inline_push_consts;
LLVMValueRef view_index;
LLVMValueRef outputs[AC_LLVM_MAX_OUTPUTS * 4];

View File

@@ -628,6 +628,23 @@ radv_emit_descriptor_pointers(struct radv_cmd_buffer *cmd_buffer,
}
}
static void
radv_emit_inline_push_consts(struct radv_cmd_buffer *cmd_buffer,
struct radv_pipeline *pipeline,
gl_shader_stage stage,
int idx, int count, uint32_t *values)
{
struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, stage, idx);
uint32_t base_reg = pipeline->user_data_0[stage];
if (loc->sgpr_idx == -1)
return;
assert(loc->num_sgprs == count);
radeon_set_sh_reg_seq(cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, count);
radeon_emit_array(cmd_buffer->cs, values, count);
}
static void
radv_update_multisample_state(struct radv_cmd_buffer *cmd_buffer,
struct radv_pipeline *pipeline)
@@ -1901,6 +1918,7 @@ radv_flush_constants(struct radv_cmd_buffer *cmd_buffer,
radv_get_descriptors_state(cmd_buffer, bind_point);
struct radv_pipeline_layout *layout = pipeline->layout;
struct radv_shader_variant *shader, *prev_shader;
bool need_push_constants = false;
unsigned offset;
void *ptr;
uint64_t va;
@@ -1910,37 +1928,56 @@ radv_flush_constants(struct radv_cmd_buffer *cmd_buffer,
(!layout->push_constant_size && !layout->dynamic_offset_count))
return;
if (!radv_cmd_buffer_upload_alloc(cmd_buffer, layout->push_constant_size +
16 * layout->dynamic_offset_count,
256, &offset, &ptr))
return;
memcpy(ptr, cmd_buffer->push_constants, layout->push_constant_size);
memcpy((char*)ptr + layout->push_constant_size,
descriptors_state->dynamic_buffers,
16 * layout->dynamic_offset_count);
va = radv_buffer_get_va(cmd_buffer->upload.upload_bo);
va += offset;
MAYBE_UNUSED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws,
cmd_buffer->cs, MESA_SHADER_STAGES * 4);
prev_shader = NULL;
radv_foreach_stage(stage, stages) {
shader = radv_get_shader(pipeline, stage);
if (!pipeline->shaders[stage])
continue;
/* Avoid redundantly emitting the address for merged stages. */
if (shader && shader != prev_shader) {
radv_emit_userdata_address(cmd_buffer, pipeline, stage,
AC_UD_PUSH_CONSTANTS, va);
need_push_constants |= pipeline->shaders[stage]->info.info.loads_push_constants;
need_push_constants |= pipeline->shaders[stage]->info.info.loads_dynamic_offsets;
prev_shader = shader;
uint8_t base = pipeline->shaders[stage]->info.info.base_inline_push_consts;
uint8_t count = pipeline->shaders[stage]->info.info.num_inline_push_consts;
radv_emit_inline_push_consts(cmd_buffer, pipeline, stage,
AC_UD_INLINE_PUSH_CONSTANTS,
count,
(uint32_t *)&cmd_buffer->push_constants[base * 4]);
}
if (need_push_constants) {
if (!radv_cmd_buffer_upload_alloc(cmd_buffer, layout->push_constant_size +
16 * layout->dynamic_offset_count,
256, &offset, &ptr))
return;
memcpy(ptr, cmd_buffer->push_constants, layout->push_constant_size);
memcpy((char*)ptr + layout->push_constant_size,
descriptors_state->dynamic_buffers,
16 * layout->dynamic_offset_count);
va = radv_buffer_get_va(cmd_buffer->upload.upload_bo);
va += offset;
MAYBE_UNUSED unsigned cdw_max =
radeon_check_space(cmd_buffer->device->ws,
cmd_buffer->cs, MESA_SHADER_STAGES * 4);
prev_shader = NULL;
radv_foreach_stage(stage, stages) {
shader = radv_get_shader(pipeline, stage);
/* Avoid redundantly emitting the address for merged stages. */
if (shader && shader != prev_shader) {
radv_emit_userdata_address(cmd_buffer, pipeline, stage,
AC_UD_PUSH_CONSTANTS, va);
prev_shader = shader;
}
}
assert(cmd_buffer->cs->cdw <= cdw_max);
}
cmd_buffer->push_constant_stages &= ~stages;
assert(cmd_buffer->cs->cdw <= cdw_max);
}
static void

View File

@@ -627,6 +627,50 @@ count_vs_user_sgprs(struct radv_shader_context *ctx)
return count;
}
static void allocate_inline_push_consts(struct radv_shader_context *ctx,
struct user_sgpr_info *user_sgpr_info)
{
uint8_t remaining_sgprs = user_sgpr_info->remaining_sgprs;
/* Only supported if shaders use push constants. */
if (ctx->shader_info->info.min_push_constant_used == UINT8_MAX)
return;
/* Only supported if shaders don't have indirect push constants. */
if (ctx->shader_info->info.has_indirect_push_constants)
return;
/* Only supported for 32-bit push constants. */
if (!ctx->shader_info->info.has_only_32bit_push_constants)
return;
uint8_t num_push_consts =
(ctx->shader_info->info.max_push_constant_used -
ctx->shader_info->info.min_push_constant_used) / 4;
/* Check if the number of user SGPRs is large enough. */
if (num_push_consts < remaining_sgprs) {
ctx->shader_info->info.num_inline_push_consts = num_push_consts;
} else {
ctx->shader_info->info.num_inline_push_consts = remaining_sgprs;
}
/* Clamp to the maximum number of allowed inlined push constants. */
if (ctx->shader_info->info.num_inline_push_consts > AC_MAX_INLINE_PUSH_CONSTS)
ctx->shader_info->info.num_inline_push_consts = AC_MAX_INLINE_PUSH_CONSTS;
if (ctx->shader_info->info.num_inline_push_consts == num_push_consts &&
!ctx->shader_info->info.loads_dynamic_offsets) {
/* Disable the default push constants path if all constants are
* inlined and if shaders don't use dynamic descriptors.
*/
ctx->shader_info->info.loads_push_constants = false;
}
ctx->shader_info->info.base_inline_push_consts =
ctx->shader_info->info.min_push_constant_used / 4;
}
static void allocate_user_sgprs(struct radv_shader_context *ctx,
gl_shader_stage stage,
bool has_previous_stage,
@@ -706,6 +750,8 @@ static void allocate_user_sgprs(struct radv_shader_context *ctx,
} else {
user_sgpr_info->remaining_sgprs = remaining_sgprs - num_desc_set;
}
allocate_inline_push_consts(ctx, user_sgpr_info);
}
static void
@@ -735,6 +781,13 @@ declare_global_input_sgprs(struct radv_shader_context *ctx,
add_arg(args, ARG_SGPR, type, &ctx->abi.push_constants);
}
for (unsigned i = 0; i < ctx->shader_info->info.num_inline_push_consts; i++) {
add_arg(args, ARG_SGPR, ctx->ac.i32,
&ctx->abi.inline_push_consts[i]);
}
ctx->abi.num_inline_push_consts = ctx->shader_info->info.num_inline_push_consts;
ctx->abi.base_inline_push_consts = ctx->shader_info->info.base_inline_push_consts;
if (ctx->shader_info->info.so.num_outputs) {
add_arg(args, ARG_SGPR,
ac_array_in_const32_addr_space(ctx->ac.v4i32),
@@ -853,6 +906,11 @@ set_global_input_locs(struct radv_shader_context *ctx,
set_loc_shader_ptr(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx);
}
if (ctx->shader_info->info.num_inline_push_consts) {
set_loc_shader(ctx, AC_UD_INLINE_PUSH_CONSTANTS, user_sgpr_idx,
ctx->shader_info->info.num_inline_push_consts);
}
if (ctx->streamout_buffers) {
set_loc_shader_ptr(ctx, AC_UD_STREAMOUT_BUFFERS,
user_sgpr_idx);

View File

@@ -129,10 +129,11 @@ struct radv_nir_compiler_options {
enum radv_ud_index {
AC_UD_SCRATCH_RING_OFFSETS = 0,
AC_UD_PUSH_CONSTANTS = 1,
AC_UD_INDIRECT_DESCRIPTOR_SETS = 2,
AC_UD_VIEW_INDEX = 3,
AC_UD_STREAMOUT_BUFFERS = 4,
AC_UD_SHADER_START = 5,
AC_UD_INLINE_PUSH_CONSTANTS = 2,
AC_UD_INDIRECT_DESCRIPTOR_SETS = 3,
AC_UD_VIEW_INDEX = 4,
AC_UD_STREAMOUT_BUFFERS = 5,
AC_UD_SHADER_START = 6,
AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
AC_UD_VS_BASE_VERTEX_START_INSTANCE,
AC_UD_VS_MAX_UD,
@@ -167,6 +168,8 @@ struct radv_shader_info {
uint8_t max_push_constant_used;
bool has_only_32bit_push_constants;
bool has_indirect_push_constants;
uint8_t num_inline_push_consts;
uint8_t base_inline_push_consts;
uint32_t desc_set_used_mask;
bool needs_multiview_view_index;
bool uses_invocation_id;