gallium: disable the bitmap/texcoord bias

Doesn't seem to be needed after fixing the float->int conversion problem.
This commit is contained in:
Brian Paul
2008-04-24 13:44:40 -06:00
parent 72c8d2f244
commit bceebffc17

View File

@@ -355,7 +355,7 @@ setup_bitmap_vertex_data(struct st_context *st,
const GLfloat x1 = x + width;
const GLfloat y0 = y;
const GLfloat y1 = y + height;
const GLfloat bias = st->bitmap_texcoord_bias;
const GLfloat bias = 0.0 * st->bitmap_texcoord_bias; /* XXX remove */
const GLfloat xBias = bias / (x1-x0);
const GLfloat yBias = bias / (y1-y0);
const GLfloat sLeft = 0.0 + xBias, sRight = 1.0 + xBias;