v3dv: implement VK_EXT_depth_clip_control

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18387>
This commit is contained in:
Iago Toral Quiroga
2022-09-02 08:49:12 +02:00
committed by Marge Bot
parent c6a9897b76
commit bcc37775f1
7 changed files with 77 additions and 10 deletions

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@@ -545,7 +545,7 @@ Khronos extensions that are not part of any Vulkan version:
VK_EXT_custom_border_color DONE (anv, lvp, panvk, radv, tu, v3dv, vn) VK_EXT_custom_border_color DONE (anv, lvp, panvk, radv, tu, v3dv, vn)
VK_EXT_debug_marker DONE (radv) VK_EXT_debug_marker DONE (radv)
VK_EXT_depth_clip_enable DONE (anv, lvp, radv, tu, vn) VK_EXT_depth_clip_enable DONE (anv, lvp, radv, tu, vn)
VK_EXT_depth_clip_control DONE (anv, lvp, radv, tu) VK_EXT_depth_clip_control DONE (anv, lvp, radv, tu, v3dv)
VK_EXT_depth_range_unrestricted DONE (radv, lvp) VK_EXT_depth_range_unrestricted DONE (radv, lvp)
VK_EXT_discard_rectangles DONE (radv) VK_EXT_discard_rectangles DONE (radv)
VK_EXT_display_control DONE (anv, radv, tu) VK_EXT_display_control DONE (anv, radv, tu)

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@@ -2112,6 +2112,33 @@ v3dv_viewport_compute_xform(const VkViewport *viewport,
scale[2] = min_abs_scale * (scale[2] < 0 ? -1.0f : 1.0f); scale[2] = min_abs_scale * (scale[2] < 0 ? -1.0f : 1.0f);
} }
/* Considers the pipeline's negative_one_to_one state and applies it to the
* current viewport transform if needed to produce the resulting Z translate
* and scale parameters.
*/
void
v3dv_cmd_buffer_state_get_viewport_z_xform(struct v3dv_cmd_buffer_state *state,
uint32_t vp_idx,
float *translate_z, float *scale_z)
{
const struct v3dv_viewport_state *vp_state = &state->dynamic.viewport;
float t = vp_state->translate[vp_idx][2];
float s = vp_state->scale[vp_idx][2];
assert(state->gfx.pipeline);
if (state->gfx.pipeline->negative_one_to_one) {
t = (t + vp_state->viewports[vp_idx].maxDepth) * 0.5f;
s *= 0.5f;
}
if (translate_z)
*translate_z = t;
if (scale_z)
*scale_z = s;
}
VKAPI_ATTR void VKAPI_CALL VKAPI_ATTR void VKAPI_CALL
v3dv_CmdSetViewport(VkCommandBuffer commandBuffer, v3dv_CmdSetViewport(VkCommandBuffer commandBuffer,
uint32_t firstViewport, uint32_t firstViewport,

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@@ -169,6 +169,7 @@ get_device_extensions(const struct v3dv_physical_device *device,
.EXT_border_color_swizzle = true, .EXT_border_color_swizzle = true,
.EXT_color_write_enable = true, .EXT_color_write_enable = true,
.EXT_custom_border_color = true, .EXT_custom_border_color = true,
.EXT_depth_clip_control = true,
.EXT_inline_uniform_block = true, .EXT_inline_uniform_block = true,
.EXT_external_memory_dma_buf = true, .EXT_external_memory_dma_buf = true,
.EXT_host_query_reset = true, .EXT_host_query_reset = true,
@@ -1314,6 +1315,13 @@ v3dv_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
break; break;
} }
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT: {
VkPhysicalDeviceDepthClipControlFeaturesEXT *features =
(VkPhysicalDeviceDepthClipControlFeaturesEXT *)ext;
features->depthClipControl = true;
break;
}
default: default:
v3dv_debug_ignored_stype(ext->sType); v3dv_debug_ignored_stype(ext->sType);
break; break;

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@@ -2977,6 +2977,14 @@ pipeline_init(struct v3dv_pipeline *pipeline,
PIPELINE_COLOR_WRITE_CREATE_INFO_EXT) : PIPELINE_COLOR_WRITE_CREATE_INFO_EXT) :
NULL; NULL;
if (vp_info) {
const VkPipelineViewportDepthClipControlCreateInfoEXT *depth_clip_control =
vk_find_struct_const(vp_info->pNext,
PIPELINE_VIEWPORT_DEPTH_CLIP_CONTROL_CREATE_INFO_EXT);
if (depth_clip_control)
pipeline->negative_one_to_one = depth_clip_control->negativeOneToOne;
}
pipeline_init_dynamic_state(pipeline, pipeline_init_dynamic_state(pipeline,
pCreateInfo->pDynamicState, pCreateInfo->pDynamicState,
vp_info, ds_info, cb_info, rs_info, cw_info); vp_info, ds_info, cb_info, rs_info, cw_info);

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@@ -1432,6 +1432,11 @@ struct v3dv_cmd_buffer_state {
} query; } query;
}; };
void
v3dv_cmd_buffer_state_get_viewport_z_xform(struct v3dv_cmd_buffer_state *state,
uint32_t vp_idx,
float *translate_z, float *scale_z);
/* The following struct represents the info from a descriptor that we store on /* The following struct represents the info from a descriptor that we store on
* the host memory. They are mostly links to other existing vulkan objects, * the host memory. They are mostly links to other existing vulkan objects,
* like the image_view in order to access to swizzle info, or the buffer used * like the image_view in order to access to swizzle info, or the buffer used
@@ -2077,6 +2082,7 @@ struct v3dv_pipeline {
uint32_t sample_mask; uint32_t sample_mask;
bool primitive_restart; bool primitive_restart;
bool negative_one_to_one;
/* Accessed by binding. So vb[binding]->stride is the stride of the vertex /* Accessed by binding. So vb[binding]->stride is the stride of the vertex
* array with such binding * array with such binding

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@@ -527,13 +527,21 @@ v3dv_write_uniforms_wg_offsets(struct v3dv_cmd_buffer *cmd_buffer,
cl_aligned_f(&uniforms, dynamic->viewport.scale[0][1] * 256.0f); cl_aligned_f(&uniforms, dynamic->viewport.scale[0][1] * 256.0f);
break; break;
case QUNIFORM_VIEWPORT_Z_OFFSET: case QUNIFORM_VIEWPORT_Z_OFFSET: {
cl_aligned_f(&uniforms, dynamic->viewport.translate[0][2]); float translate_z;
v3dv_cmd_buffer_state_get_viewport_z_xform(&cmd_buffer->state, 0,
&translate_z, NULL);
cl_aligned_f(&uniforms, translate_z);
break; break;
}
case QUNIFORM_VIEWPORT_Z_SCALE: case QUNIFORM_VIEWPORT_Z_SCALE: {
cl_aligned_f(&uniforms, dynamic->viewport.scale[0][2]); float scale_z;
v3dv_cmd_buffer_state_get_viewport_z_xform(&cmd_buffer->state, 0,
NULL, &scale_z);
cl_aligned_f(&uniforms, scale_z);
break; break;
}
case QUNIFORM_SSBO_OFFSET: case QUNIFORM_SSBO_OFFSET:
case QUNIFORM_UBO_ADDR: case QUNIFORM_UBO_ADDR:

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@@ -1008,6 +1008,9 @@ void
v3dX(cmd_buffer_emit_viewport)(struct v3dv_cmd_buffer *cmd_buffer) v3dX(cmd_buffer_emit_viewport)(struct v3dv_cmd_buffer *cmd_buffer)
{ {
struct v3dv_dynamic_state *dynamic = &cmd_buffer->state.dynamic; struct v3dv_dynamic_state *dynamic = &cmd_buffer->state.dynamic;
struct v3dv_pipeline *pipeline = cmd_buffer->state.gfx.pipeline;
assert(pipeline);
/* FIXME: right now we only support one viewport. viewporst[0] would work /* FIXME: right now we only support one viewport. viewporst[0] would work
* now, would need to change if we allow multiple viewports * now, would need to change if we allow multiple viewports
*/ */
@@ -1030,14 +1033,21 @@ v3dX(cmd_buffer_emit_viewport)(struct v3dv_cmd_buffer *cmd_buffer)
clip.viewport_half_height_in_1_256th_of_pixel = vpscale[1] * 256.0f; clip.viewport_half_height_in_1_256th_of_pixel = vpscale[1] * 256.0f;
} }
float translate_z, scale_z;
v3dv_cmd_buffer_state_get_viewport_z_xform(&cmd_buffer->state, 0,
&translate_z, &scale_z);
cl_emit(&job->bcl, CLIPPER_Z_SCALE_AND_OFFSET, clip) { cl_emit(&job->bcl, CLIPPER_Z_SCALE_AND_OFFSET, clip) {
clip.viewport_z_offset_zc_to_zs = vptranslate[2]; clip.viewport_z_offset_zc_to_zs = translate_z;
clip.viewport_z_scale_zc_to_zs = vpscale[2]; clip.viewport_z_scale_zc_to_zs = scale_z;
} }
cl_emit(&job->bcl, CLIPPER_Z_MIN_MAX_CLIPPING_PLANES, clip) { cl_emit(&job->bcl, CLIPPER_Z_MIN_MAX_CLIPPING_PLANES, clip) {
/* Vulkan's Z NDC is [0..1], unlile OpenGL which is [-1, 1] */ /* Vulkan's default Z NDC is [0..1]. If 'negative_one_to_one' is enabled,
float z1 = vptranslate[2]; * we are using OpenGL's [-1, 1] instead.
float z2 = vptranslate[2] + vpscale[2]; */
float z1 = pipeline->negative_one_to_one ? translate_z - scale_z :
translate_z;
float z2 = translate_z + scale_z;
clip.minimum_zw = MIN2(z1, z2); clip.minimum_zw = MIN2(z1, z2);
clip.maximum_zw = MAX2(z1, z2); clip.maximum_zw = MAX2(z1, z2);
} }