radeonsi: adjust the parameters of si_shader_dump
The function will be extended to dump all binaries shaders will consist of, so si_shader* makes sense here. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@@ -125,8 +125,7 @@ static void *si_create_compute_state(
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si_compile_llvm(sctx->screen, &program->kernels[i].binary,
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&program->kernels[i].config, sctx->tm,
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mod, &sctx->b.debug, TGSI_PROCESSOR_COMPUTE);
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si_shader_dump(sctx->screen, &program->kernels[i].binary,
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&program->kernels[i].config,
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si_shader_dump(sctx->screen, &program->kernels[i],
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&sctx->b.debug, TGSI_PROCESSOR_COMPUTE);
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si_shader_binary_upload(sctx->screen, &program->kernels[i]);
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LLVMDisposeModule(mod);
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@@ -143,8 +142,7 @@ static void *si_create_compute_state(
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init_scratch_buffer(sctx, program);
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si_shader_binary_read_config(&program->shader.binary,
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&program->shader.config, 0);
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si_shader_dump(sctx->screen, &program->shader.binary,
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&program->shader.config, &sctx->b.debug,
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si_shader_dump(sctx->screen, &program->shader, &sctx->b.debug,
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TGSI_PROCESSOR_COMPUTE);
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si_shader_binary_upload(sctx->screen, &program->shader);
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@@ -3872,17 +3872,15 @@ static void si_shader_dump_stats(struct si_screen *sscreen,
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conf->lds_size, conf->scratch_bytes_per_wave);
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}
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void si_shader_dump(struct si_screen *sscreen,
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struct radeon_shader_binary *binary,
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struct si_shader_config *conf,
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struct pipe_debug_callback *debug,
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unsigned processor)
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void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
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struct pipe_debug_callback *debug, unsigned processor)
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{
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if (r600_can_dump_shader(&sscreen->b, processor))
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if (!(sscreen->b.debug_flags & DBG_NO_ASM))
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si_shader_dump_disassembly(binary, debug);
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si_shader_dump_disassembly(&shader->binary, debug);
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si_shader_dump_stats(sscreen, conf, binary->code_size, debug, processor);
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si_shader_dump_stats(sscreen, &shader->config,
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shader->binary.code_size, debug, processor);
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}
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int si_compile_llvm(struct si_screen *sscreen,
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@@ -3995,8 +3993,7 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen,
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bld_base->base.gallivm->module,
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debug, TGSI_PROCESSOR_GEOMETRY);
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if (!r) {
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si_shader_dump(sscreen, &si_shader_ctx->shader->binary,
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&si_shader_ctx->shader->config, debug,
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si_shader_dump(sscreen, si_shader_ctx->shader, debug,
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TGSI_PROCESSOR_GEOMETRY);
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r = si_shader_binary_upload(sscreen, si_shader_ctx->shader);
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}
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@@ -4201,8 +4198,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
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goto out;
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}
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si_shader_dump(sscreen, &shader->binary, &shader->config,
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debug, si_shader_ctx.type);
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si_shader_dump(sscreen, shader, debug, si_shader_ctx.type);
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r = si_shader_binary_upload(sscreen, shader);
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if (r) {
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@@ -344,11 +344,8 @@ void si_shader_destroy(struct si_shader *shader);
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void si_shader_destroy_binary(struct radeon_shader_binary *binary);
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unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
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int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader);
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void si_shader_dump(struct si_screen *sscreen,
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struct radeon_shader_binary *binary,
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struct si_shader_config *conf,
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struct pipe_debug_callback *debug,
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unsigned processor);
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void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
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struct pipe_debug_callback *debug, unsigned processor);
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void si_shader_apply_scratch_relocs(struct si_context *sctx,
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struct si_shader *shader,
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uint64_t scratch_va);
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