mesa: add MESA_NO_MINMAX_CACHE environment variable
When set to a truish value, this globally disables the minmax cache for all buffer objects. No #ifdef DEBUG guards because this option can be interesting for benchmarking. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -96,6 +96,7 @@ glGetString(GL_SHADING_LANGUAGE_VERSION). Valid values are integers, such as
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"130". Mesa will not really implement all the features of the given language version
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if it's higher than what's normally reported. (for developers only)
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<li>MESA_GLSL - <a href="shading.html#envvars">shading language compiler options</a>
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<li>MESA_NO_MINMAX_CACHE - when set, the minmax index cache is globally disabled.
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</ul>
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