mesa: Remove defines for NV_vertex_program limits.

Note that _mesa_GetVertexAttribPointervNV() is actually
glGetVertexAttribPointerv(), which operates on the generic attributes.  The
geometry shader initialization looks like arbitrary cruft to me.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Eric Anholt
2012-10-09 17:52:34 -07:00
parent 09c006da9f
commit bc74c4bbaf
3 changed files with 4 additions and 18 deletions

View File

@@ -490,7 +490,7 @@ init_program_limits(struct gl_context *ctx, GLenum type,
switch (type) {
case GL_VERTEX_PROGRAM_ARB:
prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS;
prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
break;
@@ -501,8 +501,8 @@ init_program_limits(struct gl_context *ctx, GLenum type,
prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
break;
case MESA_GEOMETRY_PROGRAM:
prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS;
prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS;
prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS;
break;
@@ -687,11 +687,6 @@ check_context_limits(struct gl_context *ctx)
assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
/* Texture unit checks */
assert(ctx->Const.MaxTextureImageUnits > 0);
assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);