ac: document ac_shader_args::gs_vtx_offset
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24759>
This commit is contained in:
@@ -102,7 +102,22 @@ struct ac_shader_args {
|
||||
struct ac_arg gs2vs_offset; /* legacy GS */
|
||||
struct ac_arg gs_wave_id; /* legacy GS */
|
||||
struct ac_arg gs_attr_offset; /* gfx11+: attribute ring offset in 512B increments */
|
||||
struct ac_arg gs_vtx_offset[6]; /* GFX6-8: [0-5], GFX9+: [0-2] packed */
|
||||
|
||||
/* GS vertex indices/offsets:
|
||||
*
|
||||
* GFX6-8: [0-5] 6x uint32, multiplied by VGT_ESGS_RING_ITEMSIZE by hw
|
||||
* GFX9-11 non-passthrough: [0-2] 6x packed uint16, multiplied by VGT_ESGS_RING_ITEMSIZE by hw
|
||||
*
|
||||
* GFX10-11 passthrough: [0] 1x uint32 with the following bitfields matching the prim export:
|
||||
* [0:8] vertex index 0
|
||||
* [9] edgeflag 0
|
||||
* [10:18] vertex index 1
|
||||
* [19] edgeflag 1
|
||||
* [20:28] vertex index 2
|
||||
* [29] edgeflag 2
|
||||
* [31] 0 (valid prim)
|
||||
*/
|
||||
struct ac_arg gs_vtx_offset[6];
|
||||
struct ac_arg gs_prim_id;
|
||||
struct ac_arg gs_invocation_id;
|
||||
|
||||
|
Reference in New Issue
Block a user