replaced __inline with INLINE

This commit is contained in:
Brian Paul
2001-07-13 17:26:39 +00:00
parent cff1cfd90d
commit bc07a99cc3

View File

@@ -1,4 +1,4 @@
/* $Id: t_vb_cliptmp.h,v 1.13 2001/07/12 22:09:22 keithw Exp $ */ /* $Id: t_vb_cliptmp.h,v 1.14 2001/07/13 17:26:39 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -118,9 +118,8 @@ do { \
/* Clip a line against the viewport and user clip planes. /* Clip a line against the viewport and user clip planes.
*/ */
static __inline void TAG(clip_line)( GLcontext *ctx, static INLINE void
GLuint i, GLuint j, TAG(clip_line)( GLcontext *ctx, GLuint i, GLuint j, GLubyte mask )
GLubyte mask )
{ {
TNLcontext *tnl = TNL_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb; struct vertex_buffer *VB = &tnl->vb;
@@ -160,9 +159,8 @@ static __inline void TAG(clip_line)( GLcontext *ctx,
/* Clip a triangle against the viewport and user clip planes. /* Clip a triangle against the viewport and user clip planes.
*/ */
static __inline void TAG(clip_tri)( GLcontext *ctx, static INLINE void
GLuint v0, GLuint v1, GLuint v2, TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
GLubyte mask )
{ {
TNLcontext *tnl = TNL_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb; struct vertex_buffer *VB = &tnl->vb;
@@ -213,8 +211,8 @@ static __inline void TAG(clip_tri)( GLcontext *ctx,
/* Clip a quad against the viewport and user clip planes. /* Clip a quad against the viewport and user clip planes.
*/ */
static __inline void TAG(clip_quad)( GLcontext *ctx, static INLINE void
GLuint v0, GLuint v1, GLuint v2, GLuint v3, TAG(clip_quad)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3,
GLubyte mask ) GLubyte mask )
{ {
TNLcontext *tnl = TNL_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx);