replaced __inline with INLINE
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@@ -1,4 +1,4 @@
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/* $Id: t_vb_cliptmp.h,v 1.13 2001/07/12 22:09:22 keithw Exp $ */
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/* $Id: t_vb_cliptmp.h,v 1.14 2001/07/13 17:26:39 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -118,9 +118,8 @@ do { \
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/* Clip a line against the viewport and user clip planes.
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*/
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static __inline void TAG(clip_line)( GLcontext *ctx,
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GLuint i, GLuint j,
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GLubyte mask )
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static INLINE void
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TAG(clip_line)( GLcontext *ctx, GLuint i, GLuint j, GLubyte mask )
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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struct vertex_buffer *VB = &tnl->vb;
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@@ -160,9 +159,8 @@ static __inline void TAG(clip_line)( GLcontext *ctx,
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/* Clip a triangle against the viewport and user clip planes.
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*/
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static __inline void TAG(clip_tri)( GLcontext *ctx,
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GLuint v0, GLuint v1, GLuint v2,
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GLubyte mask )
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static INLINE void
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TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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struct vertex_buffer *VB = &tnl->vb;
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@@ -213,9 +211,9 @@ static __inline void TAG(clip_tri)( GLcontext *ctx,
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/* Clip a quad against the viewport and user clip planes.
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*/
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static __inline void TAG(clip_quad)( GLcontext *ctx,
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GLuint v0, GLuint v1, GLuint v2, GLuint v3,
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GLubyte mask )
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static INLINE void
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TAG(clip_quad)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3,
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GLubyte mask )
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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struct vertex_buffer *VB = &tnl->vb;
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