radv: rework PS epilog emission
With PS epilogs compiled on-demand (for some dynamic states), they need to be emitted outside of the graphics pipeline path. Also keep track of the last emitted PS epilog to avoid redundant emission. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20201>
This commit is contained in:

committed by
Marge Bot

parent
7de50e4c6c
commit
bbd7f70073
@@ -3920,6 +3920,9 @@ radv_pipeline_emit_blend_state(struct radeon_cmdbuf *ctx_cs,
|
||||
const struct radv_graphics_pipeline *pipeline,
|
||||
const struct radv_blend_state *blend)
|
||||
{
|
||||
if (pipeline->ps_epilog)
|
||||
return;
|
||||
|
||||
radeon_set_context_reg(ctx_cs, R_028714_SPI_SHADER_COL_FORMAT, blend->spi_shader_col_format);
|
||||
|
||||
radeon_set_context_reg(ctx_cs, R_02823C_CB_SHADER_MASK, blend->cb_shader_mask);
|
||||
|
Reference in New Issue
Block a user