mesa: rename the AMD_conservative_depth extension flag to ARB
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -81,7 +81,7 @@ static const struct extension extension_table[] = {
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{ "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
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{ "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
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{ "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 },
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{ "GL_ARB_conservative_depth", o(AMD_conservative_depth), GL, 2011 },
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{ "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 },
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{ "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
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{ "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
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{ "GL_ARB_depth_texture", o(ARB_depth_texture), GL, 2001 },
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@@ -257,7 +257,7 @@ static const struct extension extension_table[] = {
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/* Vendor extensions */
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{ "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 },
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{ "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL, 2009 },
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{ "GL_AMD_conservative_depth", o(ARB_conservative_depth), GL, 2009 },
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{ "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
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{ "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 },
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{ "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
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