aco: Use common argument handling

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
This commit is contained in:
Connor Abbott
2019-11-13 13:30:52 +01:00
parent e7f4cadd02
commit bb78f9b4e4
6 changed files with 214 additions and 640 deletions

View File

@@ -695,9 +695,7 @@ radv_declare_shader_args(struct radv_shader_args *args,
args->shader_info->num_input_vgprs = 0;
args->shader_info->num_input_sgprs = 2;
args->shader_info->num_input_sgprs += args->ac.num_sgprs_used;
if (stage != MESA_SHADER_FRAGMENT)
args->shader_info->num_input_vgprs = args->ac.num_vgprs_used;
args->shader_info->num_input_vgprs = args->ac.num_vgprs_used;
uint8_t user_sgpr_idx = 0;