compiler: Add a system value and varying for ViewIndex
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -162,6 +162,7 @@ gl_varying_slot_name(gl_varying_slot slot)
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ENUM(VARYING_SLOT_TESS_LEVEL_INNER),
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ENUM(VARYING_SLOT_BOUNDING_BOX0),
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ENUM(VARYING_SLOT_BOUNDING_BOX1),
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ENUM(VARYING_SLOT_VIEW_INDEX),
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ENUM(VARYING_SLOT_VAR0),
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ENUM(VARYING_SLOT_VAR1),
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ENUM(VARYING_SLOT_VAR2),
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@@ -232,6 +233,7 @@ gl_system_value_name(gl_system_value sysval)
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ENUM(SYSTEM_VALUE_GLOBAL_INVOCATION_ID),
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ENUM(SYSTEM_VALUE_WORK_GROUP_ID),
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ENUM(SYSTEM_VALUE_NUM_WORK_GROUPS),
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ENUM(SYSTEM_VALUE_VIEW_INDEX),
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ENUM(SYSTEM_VALUE_VERTEX_CNT),
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};
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STATIC_ASSERT(ARRAY_SIZE(names) == SYSTEM_VALUE_MAX);
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