mesa: Fix const correctness of API implementation functions.
This patch changes the use of const in the type signatures of _mesa_ShaderSource() and _mesa_TransformFeedbackVaryings(), to match the type signatures in the GL spec. This avoids warnings when building the code-generated api_exec.c file. Note: previously we avoided the build warnings because these functions were being type-checked against ShaderSourceARB and TransformFeedbackVaryingsEXT; those functions are semantically equivalent, but have fewer const qualifiers in their type signatures. Acked-by: Brian Paul <brianp@vmware.com>
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@@ -1292,7 +1292,7 @@ read_shader(const char *fname)
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*/
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void GLAPIENTRY
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_mesa_ShaderSource(GLhandleARB shaderObj, GLsizei count,
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const GLcharARB ** string, const GLint * length)
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const GLcharARB * const * string, const GLint * length)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLint *offsets;
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@@ -112,7 +112,7 @@ extern void GLAPIENTRY
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_mesa_LinkProgram(GLhandleARB programObj);
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extern void GLAPIENTRY
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_mesa_ShaderSource(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
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_mesa_ShaderSource(GLhandleARB, GLsizei, const GLcharARB* const *, const GLint *);
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extern void GLAPIENTRY
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_mesa_UseProgram(GLhandleARB);
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@@ -512,7 +512,8 @@ _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
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*/
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void GLAPIENTRY
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_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
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const GLchar **varyings, GLenum bufferMode)
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const GLchar * const *varyings,
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GLenum bufferMode)
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{
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struct gl_shader_program *shProg;
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GLint i;
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@@ -73,7 +73,8 @@ _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
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extern void GLAPIENTRY
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_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
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const GLchar **varyings, GLenum bufferMode);
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const GLchar * const *varyings,
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GLenum bufferMode);
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extern void GLAPIENTRY
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_mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
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