v3dv/pipeline_cache: fix assert

Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Fixes: e354c5280 ('3dv/pipeline: try to get the shader variant directly from the cache')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9824>
This commit is contained in:
Iago Toral Quiroga
2021-03-25 08:47:15 +01:00
committed by Marge Bot
parent e87ff43fb3
commit bb201733ac

View File

@@ -857,7 +857,7 @@ v3dv_pipeline_shared_data_write_to_blob(const struct v3dv_pipeline_shared_data *
blob_write_uint32(blob, total_assembly_size);
assert(cache_entry->assembly_bo->map);
assert(cache_entry->assembly_bo->size > total_assembly_size);
assert(cache_entry->assembly_bo->size >= total_assembly_size);
blob_write_bytes(blob, cache_entry->assembly_bo->map, total_assembly_size);
return !blob->out_of_memory;