glsl: new glsl_strtod() wrapper to fix decimal point interpretation
We always want to use '.' as the decimal point. See http://bugs.freedesktop.org/show_bug.cgi?id=24531 NOTE: this is a candidate for the 7.10 branch.
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@@ -26,6 +26,7 @@
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#ifndef S_EXPRESSION_H
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#define S_EXPRESSION_H
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#include "strtod.h"
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#include "list.h"
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#define SX_AS_(t,x) ((x) && ((s_expression*) x)->is_##t()) ? ((s_##t*) (x)) \
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