anv/blorp: return early if we failed to create the shader binary

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Iago Toral Quiroga
2017-03-03 10:58:23 +01:00
parent e2f707ce5b
commit bad3a2e911

View File

@@ -72,6 +72,9 @@ upload_blorp_shader(struct blorp_context *blorp,
key, key_size, kernel, kernel_size,
prog_data, prog_data_size, &bind_map);
if (!bin)
return false;
/* The cache already has a reference and it's not going anywhere so there
* is no need to hold a second reference.
*/