anv/blorp: return early if we failed to create the shader binary
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
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@@ -72,6 +72,9 @@ upload_blorp_shader(struct blorp_context *blorp,
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key, key_size, kernel, kernel_size,
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prog_data, prog_data_size, &bind_map);
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if (!bin)
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return false;
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/* The cache already has a reference and it's not going anywhere so there
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* is no need to hold a second reference.
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*/
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