minor changes to silence compiler warnings

This commit is contained in:
Brian Paul
2000-11-10 17:45:15 +00:00
parent 6c4268204b
commit ba41b8afb1
10 changed files with 50 additions and 39 deletions

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@@ -57,6 +57,7 @@
#include "enums.h" #include "enums.h"
#include "extensions.h" #include "extensions.h"
#include "swrast/swrast.h" #include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
/* These lookup table are used to extract RGB values in [0,255] from /* These lookup table are used to extract RGB values in [0,255] from
* 16-bit pixel values. * 16-bit pixel values.

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@@ -1,4 +1,4 @@
/* $Id: colortab.c,v 1.25 2000/10/31 18:09:44 keithw Exp $ */ /* $Id: colortab.c,v 1.26 2000/11/10 17:45:15 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -35,6 +35,7 @@
#include "macros.h" #include "macros.h"
#include "mem.h" #include "mem.h"
#include "mmath.h" #include "mmath.h"
#include "swrast/s_span.h" /* XXX SWRAST hack */
#endif #endif

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@@ -1,4 +1,4 @@
/* $Id: convolve.c,v 1.9 2000/10/31 18:09:44 keithw Exp $ */ /* $Id: convolve.c,v 1.10 2000/11/10 17:45:15 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -42,6 +42,7 @@
#include "context.h" #include "context.h"
#include "image.h" #include "image.h"
#include "types.h" #include "types.h"
#include "swrast/s_span.h" /* XXX SWRAST hack */
#endif #endif

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@@ -1,4 +1,4 @@
/* $Id: s_context.c,v 1.2 2000/11/05 18:24:40 keithw Exp $ */ /* $Id: s_context.c,v 1.3 2000/11/10 17:45:16 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -196,7 +196,7 @@ _swrast_validate_point( GLcontext *ctx, SWvertex *v0 )
swrast->Point( ctx, v0 ); swrast->Point( ctx, v0 );
} }
void static void
_swrast_validate_blend_func( GLcontext *ctx, GLuint n, _swrast_validate_blend_func( GLcontext *ctx, GLuint n,
const GLubyte mask[], const GLubyte mask[],
GLchan src[][4], GLchan src[][4],
@@ -211,7 +211,7 @@ _swrast_validate_blend_func( GLcontext *ctx, GLuint n,
} }
void static void
_swrast_validate_texture_sample( GLcontext *ctx, GLuint texUnit, _swrast_validate_texture_sample( GLcontext *ctx, GLuint texUnit,
const struct gl_texture_object *tObj, const struct gl_texture_object *tObj,
GLuint n, GLuint n,

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@@ -1,4 +1,4 @@
/* $Id: s_drawpix.c,v 1.2 2000/11/05 18:24:40 keithw Exp $ */ /* $Id: s_drawpix.c,v 1.3 2000/11/10 17:45:16 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -36,6 +36,7 @@
#include "pixel.h" #include "pixel.h"
#include "s_context.h" #include "s_context.h"
#include "s_drawpix.h"
#include "s_pixeltex.h" #include "s_pixeltex.h"
#include "s_span.h" #include "s_span.h"
#include "s_stencil.h" #include "s_stencil.h"

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@@ -1,4 +1,4 @@
/* $Id: s_lines.c,v 1.3 2000/11/05 23:18:36 brianp Exp $ */ /* $Id: s_lines.c,v 1.4 2000/11/10 17:45:16 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -912,6 +912,8 @@ static void flat_multitextured_line( GLcontext *ctx,
#ifdef DEBUG #ifdef DEBUG
extern void
_mesa_print_line_function(GLcontext *ctx); /* silence compiler warning */
void void
_mesa_print_line_function(GLcontext *ctx) _mesa_print_line_function(GLcontext *ctx)
{ {

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@@ -1,4 +1,4 @@
/* $Id: s_points.c,v 1.2 2000/11/05 18:24:40 keithw Exp $ */ /* $Id: s_points.c,v 1.3 2000/11/10 17:45:16 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -852,6 +852,8 @@ dist_atten_antialiased_rgba_point( GLcontext *ctx, SWvertex *vert )
#ifdef DEBUG #ifdef DEBUG
extern void
_mesa_print_point_function(GLcontext *ctx); /* silence compiler warning */
void void
_mesa_print_point_function(GLcontext *ctx) _mesa_print_point_function(GLcontext *ctx)
{ {

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@@ -30,6 +30,8 @@
#include "types.h" #include "types.h"
/* The software rasterizer now uses this format for vertices. Thus a /* The software rasterizer now uses this format for vertices. Thus a
* 'RasterSetup' stage or other translation is required between the * 'RasterSetup' stage or other translation is required between the
* tnl module and the swrast rasterization functions. This serves to * tnl module and the swrast rasterization functions. This serves to
@@ -67,33 +69,32 @@ typedef struct {
/* These are the public-access functions exported from swrast. /* These are the public-access functions exported from swrast.
*/ */
void extern void
_swrast_alloc_buffers( GLcontext *ctx ); _swrast_alloc_buffers( GLcontext *ctx );
GLboolean extern GLboolean
_swrast_CreateContext( GLcontext *ctx ); _swrast_CreateContext( GLcontext *ctx );
void extern void
_swrast_DestroyContext( GLcontext *ctx ); _swrast_DestroyContext( GLcontext *ctx );
extern void
void
_swrast_Bitmap( GLcontext *ctx, _swrast_Bitmap( GLcontext *ctx,
GLint px, GLint py, GLint px, GLint py,
GLsizei width, GLsizei height, GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack, const struct gl_pixelstore_attrib *unpack,
const GLubyte *bitmap ); const GLubyte *bitmap );
void extern void
_swrast_CopyPixels( GLcontext *ctx, _swrast_CopyPixels( GLcontext *ctx,
GLint srcx, GLint srcy, GLint srcx, GLint srcy,
GLint destx, GLint desty, GLint destx, GLint desty,
GLsizei width, GLsizei height, GLsizei width, GLsizei height,
GLenum type ); GLenum type );
void extern void
_swrast_DrawPixels( GLcontext *ctx, _swrast_DrawPixels( GLcontext *ctx,
GLint x, GLint y, GLint x, GLint y,
GLsizei width, GLsizei height, GLsizei width, GLsizei height,
@@ -101,51 +102,53 @@ _swrast_DrawPixels( GLcontext *ctx,
const struct gl_pixelstore_attrib *unpack, const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels ); const GLvoid *pixels );
void extern void
_swrast_ReadPixels( GLcontext *ctx, _swrast_ReadPixels( GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height, GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack, const struct gl_pixelstore_attrib *unpack,
GLvoid *pixels ); GLvoid *pixels );
void extern void
_swrast_Clear( GLcontext *ctx, GLbitfield mask, GLboolean all, _swrast_Clear( GLcontext *ctx, GLbitfield mask, GLboolean all,
GLint x, GLint y, GLint width, GLint height ); GLint x, GLint y, GLint width, GLint height );
void extern void
_swrast_Accum( GLcontext *ctx, GLenum op, _swrast_Accum( GLcontext *ctx, GLenum op,
GLfloat value, GLint xpos, GLint ypos, GLfloat value, GLint xpos, GLint ypos,
GLint width, GLint height ); GLint width, GLint height );
/* Get a pointer to the stipple counter. /* Get a pointer to the stipple counter.
*/ */
GLuint * extern GLuint *
_swrast_get_stipple_counter_ref( GLcontext *ctx ); _swrast_get_stipple_counter_ref( GLcontext *ctx );
/* These will always render the correct point/line/triangle for the /* These will always render the correct point/line/triangle for the
* current state. * current state.
*/ */
void extern void
_swrast_Point( GLcontext *ctx, SWvertex *v ); _swrast_Point( GLcontext *ctx, SWvertex *v );
void extern void
_swrast_Line( GLcontext *ctx, SWvertex *v0, SWvertex *v1 ); _swrast_Line( GLcontext *ctx, SWvertex *v0, SWvertex *v1 );
void extern void
_swrast_Triangle( GLcontext *ctx, SWvertex *v0, SWvertex *v1, SWvertex *v2 ); _swrast_Triangle( GLcontext *ctx, SWvertex *v0, SWvertex *v1, SWvertex *v2 );
void extern void
_swrast_Quad( GLcontext *ctx, SWvertex *v0, SWvertex *v1, SWvertex *v2, _swrast_Quad( GLcontext *ctx, SWvertex *v0, SWvertex *v1, SWvertex *v2,
SWvertex *v3); SWvertex *v3);
void extern void
_swrast_flush( GLcontext *ctx ); _swrast_flush( GLcontext *ctx );
/* Tell the software rasterizer about core state changes. /* Tell the software rasterizer about core state changes.
*/ */
void extern void
_swrast_InvalidateState( GLcontext *ctx, GLuint new_state ); _swrast_InvalidateState( GLcontext *ctx, GLuint new_state );
#endif #endif

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@@ -1,4 +1,4 @@
/* $Id: ss_context.c,v 1.1 2000/11/05 18:20:18 keithw Exp $ */ /* $Id: ss_context.c,v 1.2 2000/11/10 17:45:16 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -201,7 +201,7 @@ _swsetup_DestroyContext( GLcontext *ctx )
} }
} }
GLboolean void
_swsetup_RegisterVB( struct vertex_buffer *VB ) _swsetup_RegisterVB( struct vertex_buffer *VB )
{ {
SSvertexbuffer *ssvb = (SSvertexbuffer *)CALLOC(sizeof(SSvertexbuffer) ); SSvertexbuffer *ssvb = (SSvertexbuffer *)CALLOC(sizeof(SSvertexbuffer) );
@@ -209,11 +209,11 @@ _swsetup_RegisterVB( struct vertex_buffer *VB )
ssvb->verts = ALIGN_MALLOC( sizeof(SWvertex) * VB->Size, 32); ssvb->verts = ALIGN_MALLOC( sizeof(SWvertex) * VB->Size, 32);
if (!ssvb->verts) { if (!ssvb->verts) {
FREE(ssvb); FREE(ssvb);
return GL_FALSE; /*return GL_FALSE;*/
} }
VB->swsetup_vb = ssvb; VB->swsetup_vb = ssvb;
return GL_TRUE; /*return GL_TRUE;*/
} }

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@@ -31,39 +31,39 @@
#ifndef SWRAST_SETUP_H #ifndef SWRAST_SETUP_H
#define SWRAST_SETUP_H #define SWRAST_SETUP_H
GLboolean extern GLboolean
_swsetup_CreateContext( GLcontext *ctx ); _swsetup_CreateContext( GLcontext *ctx );
void extern void
_swsetup_DestroyContext( GLcontext *ctx ); _swsetup_DestroyContext( GLcontext *ctx );
GLboolean extern void
_swsetup_RegisterVB( struct vertex_buffer *VB ); _swsetup_RegisterVB( struct vertex_buffer *VB );
void extern void
_swsetup_UnregisterVB( struct vertex_buffer *VB ); _swsetup_UnregisterVB( struct vertex_buffer *VB );
void extern void
_swsetup_InvalidateState( GLcontext *ctx, GLuint new_state ); _swsetup_InvalidateState( GLcontext *ctx, GLuint new_state );
void extern void
_swsetup_RasterSetup( struct vertex_buffer *VB, _swsetup_RasterSetup( struct vertex_buffer *VB,
GLuint start, GLuint end ); GLuint start, GLuint end );
void extern void
_swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, _swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1,
GLuint v2, GLuint v3, GLuint pv ); GLuint v2, GLuint v3, GLuint pv );
void extern void
_swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, _swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1,
GLuint v2, GLuint pv ); GLuint v2, GLuint pv );
void extern void
_swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv ); _swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv );
void extern void
_swsetup_Points( GLcontext *ctx, GLuint first, GLuint last ); _swsetup_Points( GLcontext *ctx, GLuint first, GLuint last );