egl: android: clean-up config attribute setting
Pass the additional config attributes to dri2_add_config to set them instead of open coding them. This is in preparation to add more attributes. Signed-off-by: Rob Herring <robh@kernel.org> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:

committed by
Emil Velikov

parent
e35c5af337
commit
ba06ea1a37
@@ -534,12 +534,20 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
|
|||||||
{ HAL_PIXEL_FORMAT_BGRA_8888, { 0xff0000, 0xff00, 0xff, 0xff000000 } },
|
{ HAL_PIXEL_FORMAT_BGRA_8888, { 0xff0000, 0xff00, 0xff, 0xff000000 } },
|
||||||
{ 0, { 0, 0, 0, 0 } }
|
{ 0, { 0, 0, 0, 0 } }
|
||||||
};
|
};
|
||||||
|
EGLint config_attrs[] = {
|
||||||
|
EGL_NATIVE_VISUAL_ID, 0,
|
||||||
|
EGL_NATIVE_VISUAL_TYPE, 0,
|
||||||
|
EGL_NONE
|
||||||
|
};
|
||||||
int count, i, j;
|
int count, i, j;
|
||||||
|
|
||||||
count = 0;
|
count = 0;
|
||||||
for (i = 0; visuals[i].format; i++) {
|
for (i = 0; visuals[i].format; i++) {
|
||||||
int format_count = 0;
|
int format_count = 0;
|
||||||
|
|
||||||
|
config_attrs[1] = visuals[i].format;
|
||||||
|
config_attrs[3] = visuals[i].format;
|
||||||
|
|
||||||
for (j = 0; dri2_dpy->driver_configs[j]; j++) {
|
for (j = 0; dri2_dpy->driver_configs[j]; j++) {
|
||||||
const EGLint surface_type = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
|
const EGLint surface_type = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
|
||||||
struct dri2_egl_config *dri2_conf;
|
struct dri2_egl_config *dri2_conf;
|
||||||
@@ -553,10 +561,8 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
|
|||||||
continue;
|
continue;
|
||||||
|
|
||||||
dri2_conf = dri2_add_config(dpy, dri2_dpy->driver_configs[j],
|
dri2_conf = dri2_add_config(dpy, dri2_dpy->driver_configs[j],
|
||||||
count + 1, surface_type, NULL, visuals[i].rgba_masks);
|
count + 1, surface_type, config_attrs, visuals[i].rgba_masks);
|
||||||
if (dri2_conf) {
|
if (dri2_conf) {
|
||||||
dri2_conf->base.NativeVisualID = visuals[i].format;
|
|
||||||
dri2_conf->base.NativeVisualType = visuals[i].format;
|
|
||||||
count++;
|
count++;
|
||||||
format_count++;
|
format_count++;
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user