glsl: Implement the GL_ARB_conservative_depth extension.
It's the same as GL_AMD_conservative_depth. The specs have slight differences in wording, but don't differ in content or behavior. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -236,7 +236,7 @@ enum ir_variable_interpolation {
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/**
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* \brief Layout qualifiers for gl_FragDepth.
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*
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* The AMD_conservative_depth extension allows gl_FragDepth to be redeclared
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* The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
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* with a layout qualifier.
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*/
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enum ir_depth_layout {
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