comments regarding window sizing
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@@ -371,11 +371,14 @@ _mesa_ReadBuffer( GLenum mode )
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}
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/*
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* GL_MESA_resize_buffers extension
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/**
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* When this function is called, we'll ask the window system how large
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* the current window is. If it's not what we expect, we'll have to
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* resize/reallocate the software accum/stencil/depth/alpha buffers.
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* the current window is. If it's a new size, we'll call the driver's
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* ResizeBuffers function. The driver will then resize its color buffers
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* as needed, and maybe call the swrast's routine for reallocating
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* swrast-managed depth/stencil/accum/etc buffers.
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* \note This function may be called from within Mesa or called by the
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* user directly (see the GL_MESA_resize_buffers extension).
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*/
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void
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_mesa_ResizeBuffersMESA( void )
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