st/mesa: rename state -> tgsi, updated comments

This commit is contained in:
Brian Paul
2010-02-12 14:46:51 -07:00
parent cd0a32924d
commit b9b4e7724e
6 changed files with 24 additions and 22 deletions

View File

@@ -55,7 +55,7 @@ struct st_fragment_program
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
struct pipe_shader_state state;
struct pipe_shader_state tgsi;
void *driver_shader;
/** Program prefixed with glBitmap prologue */
@@ -82,9 +82,11 @@ struct st_vp_varient
*/
struct st_vp_varient_key key;
/** TGSI tokens -- why?
/**
* TGSI tokens (to later generate a 'draw' module shader for
* selection/feedback/rasterpos)
*/
struct pipe_shader_state state;
struct pipe_shader_state tgsi;
/** Driver's compiled shader */
void *driver_shader;