st/mesa: rename state -> tgsi, updated comments

This commit is contained in:
Brian Paul
2010-02-12 14:46:51 -07:00
parent cd0a32924d
commit b9b4e7724e
6 changed files with 24 additions and 22 deletions

View File

@@ -59,7 +59,7 @@ static void
translate_fp(struct st_context *st,
struct st_fragment_program *stfp)
{
if (!stfp->state.tokens) {
if (!stfp->tgsi.tokens) {
assert(stfp->Base.Base.NumInstructions > 0);
st_translate_fragment_program(st, stfp);

View File

@@ -148,9 +148,9 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
stfp->driver_shader = NULL;
}
if (stfp->state.tokens) {
st_free_tokens(stfp->state.tokens);
stfp->state.tokens = NULL;
if (stfp->tgsi.tokens) {
st_free_tokens(stfp->tgsi.tokens);
stfp->tgsi.tokens = NULL;
}
if (stfp->bitmap_program) {
@@ -193,9 +193,9 @@ static GLboolean st_program_string_notify( GLcontext *ctx,
stfp->driver_shader = NULL;
}
if (stfp->state.tokens) {
st_free_tokens(stfp->state.tokens);
stfp->state.tokens = NULL;
if (stfp->tgsi.tokens) {
st_free_tokens(stfp->tgsi.tokens);
stfp->tgsi.tokens = NULL;
}
if (st->fp == stfp)

View File

@@ -87,11 +87,11 @@ st_print_current(void)
#endif
if (st->vp->varients)
tgsi_dump( st->vp->varients[0].state.tokens, 0 );
tgsi_dump( st->vp->varients[0].tgsi.tokens, 0 );
if (st->vp->Base.Base.Parameters)
_mesa_print_parameter_list(st->vp->Base.Base.Parameters);
tgsi_dump( st->fp->state.tokens, 0 );
tgsi_dump( st->fp->tgsi.tokens, 0 );
if (st->fp->Base.Base.Parameters)
_mesa_print_parameter_list(st->fp->Base.Base.Parameters);
}

View File

@@ -119,7 +119,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* must get these after state validation! */
vp = ctx->st->vp;
vs = &st->vp_varient->state;
vs = &st->vp_varient->tgsi;
if (!st->vp_varient->draw_shader) {
st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs);

View File

@@ -68,8 +68,8 @@ st_vp_release_varients( struct st_context *st,
if (vpv->draw_shader)
draw_delete_vertex_shader( st->draw, vpv->draw_shader );
if (vpv->state.tokens)
st_free_tokens(vpv->state.tokens);
if (vpv->tgsi.tokens)
st_free_tokens(vpv->tgsi.tokens);
FREE( vpv );
@@ -236,13 +236,13 @@ st_translate_vertex_program(struct st_context *st,
if (error)
goto fail;
vpv->state.tokens = ureg_get_tokens( ureg, NULL );
if (!vpv->state.tokens)
vpv->tgsi.tokens = ureg_get_tokens( ureg, NULL );
if (!vpv->tgsi.tokens)
goto fail;
ureg_destroy( ureg );
vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->state);
vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi);
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stvp->Base.Base);
@@ -250,7 +250,7 @@ st_translate_vertex_program(struct st_context *st,
}
if (ST_DEBUG & DEBUG_TGSI) {
tgsi_dump( vpv->state.tokens, 0 );
tgsi_dump( vpv->tgsi.tokens, 0 );
debug_printf("\n");
}
@@ -437,9 +437,9 @@ st_translate_fragment_program(struct st_context *st,
fs_output_semantic_name,
fs_output_semantic_index, FALSE );
stfp->state.tokens = ureg_get_tokens( ureg, NULL );
stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
ureg_destroy( ureg );
stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state);
stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stfp->Base.Base);
@@ -447,7 +447,7 @@ st_translate_fragment_program(struct st_context *st,
}
if (ST_DEBUG & DEBUG_TGSI) {
tgsi_dump( stfp->state.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
tgsi_dump( stfp->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
debug_printf("\n");
}
}

View File

@@ -55,7 +55,7 @@ struct st_fragment_program
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
struct pipe_shader_state state;
struct pipe_shader_state tgsi;
void *driver_shader;
/** Program prefixed with glBitmap prologue */
@@ -82,9 +82,11 @@ struct st_vp_varient
*/
struct st_vp_varient_key key;
/** TGSI tokens -- why?
/**
* TGSI tokens (to later generate a 'draw' module shader for
* selection/feedback/rasterpos)
*/
struct pipe_shader_state state;
struct pipe_shader_state tgsi;
/** Driver's compiled shader */
void *driver_shader;