nir: remove dependency on glsl

Move glsl_types into NIR, now that the dependency on glsl_symbol_table
has been split out.

Possibly makes sense to rename things at this point, but if we do that
I'd like to keep it split out into a separate patch to make git history
easier to follow (IMHO).

v2: fix android build
v3: I f***ing hate scons.. but at least it builds

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Rob Clark
2015-10-10 13:55:07 -04:00
parent 183db3a645
commit b9b40ef9b7
29 changed files with 34 additions and 19 deletions

View File

@@ -16,6 +16,7 @@ env.Append(CPPPATH = [
'#/src',
'#/src/mapi',
'#/src/glsl',
'#/src/glsl/nir',
'#/src/mesa',
'#/src/gallium/include',
'#/src/gallium/auxiliary',