anv: disable preemption for 3DPRIMITIVE during streamout
This is required by Wa_16013994831. Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20438>
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@@ -2569,6 +2569,8 @@ struct anv_cmd_graphics_state {
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uint32_t index_offset;
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struct vk_sample_locations_state sample_locations;
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bool object_preemption;
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};
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enum anv_depth_reg_mode {
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@@ -3100,6 +3102,7 @@ struct anv_graphics_pipeline {
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bool kill_pixel;
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bool force_fragment_thread_dispatch;
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bool uses_xfb;
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uint32_t vb_used;
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struct anv_pipeline_vertex_binding {
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