anv: disable preemption for 3DPRIMITIVE during streamout

This is required by Wa_16013994831.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20438>
This commit is contained in:
Tapani Pälli
2022-12-27 15:30:23 +02:00
committed by Marge Bot
parent 910f5a18cf
commit b9aa66d5d0
7 changed files with 91 additions and 0 deletions

View File

@@ -2569,6 +2569,8 @@ struct anv_cmd_graphics_state {
uint32_t index_offset;
struct vk_sample_locations_state sample_locations;
bool object_preemption;
};
enum anv_depth_reg_mode {
@@ -3100,6 +3102,7 @@ struct anv_graphics_pipeline {
bool kill_pixel;
bool force_fragment_thread_dispatch;
bool uses_xfb;
uint32_t vb_used;
struct anv_pipeline_vertex_binding {