Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out drivers
that used to require a 'ReducedPrimitiveChange' callback. Various compilation fixes for XFree86. Reverted to the older version of glcore.h used internally in XFree86, and moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with XFree86.
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: context.c,v 1.115 2001/01/05 05:31:42 keithw Exp $ */
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/* $Id: context.c,v 1.116 2001/01/08 04:09:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -131,7 +131,8 @@ __glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
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modes->accumAlphaBits,
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0);
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_mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->wscx, GL_FALSE);
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/* KW: was imports->wscx */
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_mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);
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ctx->exports.destroyContext = _mesa_DestroyContext;
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@@ -1,4 +1,4 @@
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/* $Id: dd.h,v 1.45 2001/01/05 02:26:48 keithw Exp $ */
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/* $Id: dd.h,v 1.46 2001/01/08 04:09:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -746,6 +746,7 @@ struct dd_function_table {
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void (*RenderStart)( GLcontext *ctx );
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void (*RenderPrimitive)( GLcontext *ctx, GLenum mode );
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void (*RenderFinish)( GLcontext *ctx );
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/* Wrap around all rendering functions. Suitable for
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* grabbing/releasing hardware locks.
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@@ -895,6 +896,7 @@ struct dd_function_table {
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void (*LogicOpcode)(GLcontext *ctx, GLenum opcode);
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void (*PolygonMode)(GLcontext *ctx, GLenum face, GLenum mode);
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void (*PolygonStipple)(GLcontext *ctx, const GLubyte *mask );
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void (*RenderMode)(GLcontext *ctx, GLenum mode );
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void (*Scissor)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
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void (*ShadeModel)(GLcontext *ctx, GLenum mode);
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void (*StencilFunc)(GLcontext *ctx, GLenum func, GLint ref, GLuint mask);
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@@ -1,4 +1,4 @@
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/* $Id: dispatch.c,v 1.18 2001/01/02 10:07:34 joukj Exp $ */
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/* $Id: dispatch.c,v 1.19 2001/01/08 04:09:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -98,8 +98,6 @@ trace(void)
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#else
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#ifdef THREADS
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#define DISPATCH(FUNC, ARGS, MESSAGE) \
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const struct _glapi_table *dispatch; \
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dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
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@@ -110,19 +108,6 @@ trace(void)
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dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
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return (dispatch->FUNC) ARGS
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#else
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#define DISPATCH(FUNC, ARGS, MESSAGE) \
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__asm__ ("jmp *(%%eax) ;" : : "a" (&(_glapi_Dispatch->FUNC)) )
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#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
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const struct _glapi_table *dispatch; \
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dispatch = _glapi_Dispatch;\
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return (dispatch->FUNC) ARGS
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#endif
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#endif
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@@ -1,4 +1,4 @@
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/* $Id: feedback.c,v 1.18 2000/12/26 05:09:28 keithw Exp $ */
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/* $Id: feedback.c,v 1.19 2001/01/08 04:09:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -406,6 +406,9 @@ _mesa_RenderMode( GLenum mode )
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}
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ctx->RenderMode = mode;
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if (ctx->Driver.RenderMode)
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ctx->Driver.RenderMode( ctx, mode );
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return result;
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}
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@@ -1,4 +1,4 @@
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/* $Id: glheader.h,v 1.15 2000/09/26 20:53:53 brianp Exp $ */
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/* $Id: glheader.h,v 1.16 2001/01/08 04:09:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -177,7 +177,7 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC
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#ifndef CAPI
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#define CAPI
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#endif
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#include "glcore.h"
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#include <GL/internal/glcore.h>
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@@ -1,4 +1,4 @@
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/* $Id: imports.c,v 1.3 2000/11/22 07:32:17 joukj Exp $ */
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/* $Id: imports.c,v 1.4 2001/01/08 04:09:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -76,6 +76,11 @@ _mesa_warning(__GLcontext *gc, char *str)
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#ifdef DEBUG
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debug = GL_TRUE;
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#else
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/* Whacko XFree86 macro:
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*/
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#ifdef getenv
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#undef getenv
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#endif
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if (gc->imports.getenv(gc, "MESA_DEBUG")) {
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debug = GL_TRUE;
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}
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@@ -99,7 +104,7 @@ static char *
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_mesa_getenv(__GLcontext *gc, const char *var)
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{
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(void) gc;
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return getenv(var);
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return gc->imports.getenv(gc, var);
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}
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static int
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@@ -153,12 +158,12 @@ _mesa_InitDefaultImports(__GLimports *imports, void *driverCtx, void *other)
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imports->warning = _mesa_warning;
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imports->fatal = _mesa_fatal;
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imports->getenv = _mesa_getenv;
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imports->atoi = _mesa_atoi;
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/* imports->atoi = _mesa_atoi; */
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imports->sprintf = _mesa_sprintf;
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imports->fopen = _mesa_fopen;
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imports->fclose = _mesa_fclose;
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imports->fprintf = _mesa_fprintf;
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imports->getDrawablePrivate = _mesa_GetDrawablePrivate;
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imports->wscx = driverCtx;
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imports->other = other;
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/* imports->wscx = driverCtx; */
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imports->other = driverCtx;
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}
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@@ -1,4 +1,4 @@
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/* $Id: lines.c,v 1.24 2000/12/26 05:09:29 keithw Exp $ */
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/* $Id: lines.c,v 1.25 2001/01/08 04:09:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -57,6 +57,10 @@ _mesa_LineWidth( GLfloat width )
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FLUSH_VERTICES(ctx, _NEW_LINE);
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ctx->Line.Width = width;
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ctx->Line._Width = CLAMP(width,
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ctx->Const.MinLineWidth,
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ctx->Const.MaxLineWidth);
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if (width != 1.0)
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ctx->_TriangleCaps |= DD_LINE_WIDTH;
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@@ -1,4 +1,4 @@
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/* $Id: macros.h,v 1.16 2000/12/26 05:09:29 keithw Exp $ */
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/* $Id: macros.h,v 1.17 2001/01/08 04:09:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -73,7 +73,7 @@
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#define STRIDE_F(p, i) (p = (GLfloat *)((GLubyte *)p + i))
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#define STRIDE_UI(p, i) (p = (GLuint *)((GLubyte *)p + i))
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#define STRIDE_4UB(p, i) (p = (GLubyte (*)[4])((GLubyte *)p + i))
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#define STRIDE_T(p, t, i) (p = (t *)((GLubyte *)p + i))
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#define STRIDE_T(p, t, i) (p = (t)((GLubyte *)p + i))
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#define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0
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@@ -1,4 +1,4 @@
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/* $Id: mtypes.h,v 1.11 2001/01/06 22:46:13 gareth Exp $ */
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/* $Id: mtypes.h,v 1.12 2001/01/08 04:09:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -516,6 +516,7 @@ struct gl_line_attrib {
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GLushort StipplePattern; /* Stipple pattern */
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GLint StippleFactor; /* Stipple repeat factor */
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GLfloat Width; /* Line width */
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GLfloat _Width; /* Clamped Line width */
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};
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@@ -1,4 +1,4 @@
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/* $Id: m_xform.c,v 1.5 2000/12/26 05:09:31 keithw Exp $ */
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/* $Id: m_xform.c,v 1.6 2001/01/08 04:09:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -45,6 +45,7 @@
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#include "m_matrix.h"
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#include "m_translate.h"
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#include "m_xform.h"
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#include "mathmod.h"
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#ifdef DEBUG
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@@ -1,8 +1,6 @@
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#ifndef _MESA_MATH_H_
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#define _MESA_MATH_H_
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#include <math.h>
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extern void _math_init( void );
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#endif
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@@ -1,4 +1,4 @@
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/* $Id: ss_context.c,v 1.6 2001/01/05 02:26:49 keithw Exp $ */
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/* $Id: ss_context.c,v 1.7 2001/01/08 04:09:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -211,3 +211,9 @@ _swsetup_DestroyContext( GLcontext *ctx )
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}
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void
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_swsetup_RenderPrimNoop( GLcontext *ctx, GLenum mode )
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{
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(void) ctx;
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(void) mode;
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}
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@@ -58,5 +58,7 @@ _swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1 );
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extern void
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_swsetup_Points( GLcontext *ctx, GLuint first, GLuint last );
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extern void
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_swsetup_RenderPrimNoop( GLcontext *ctx, GLenum mode );
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#endif
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@@ -1,4 +1,4 @@
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/* $Id: t_array_import.c,v 1.4 2001/01/05 02:26:49 keithw Exp $ */
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/* $Id: t_array_import.c,v 1.5 2001/01/08 04:09:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -267,31 +267,37 @@ static void _tnl_upgrade_client_data( GLcontext *ctx,
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if ((required & VERT_OBJ) && (VB->ObjPtr->flags & flags)) {
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ASSERT(VB->ObjPtr == &inputs->Obj);
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_tnl_import_vertex( ctx, writeable, stride );
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VB->importable_data &= ~(VERT_OBJ|VERT_CLIP);
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}
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if ((required & VERT_NORM) && (VB->NormalPtr->flags & flags)) {
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ASSERT(VB->NormalPtr == &inputs->Normal);
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_tnl_import_normal( ctx, writeable, stride );
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VB->importable_data &= ~VERT_NORM;
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}
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if ((required & VERT_RGBA) && (VB->ColorPtr[0]->flags & flags)) {
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ASSERT(VB->ColorPtr[0] == &inputs->Color);
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_tnl_import_color( ctx, writeable, stride );
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VB->importable_data &= ~VERT_RGBA;
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}
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if ((required & VERT_SPEC_RGB) && (VB->SecondaryColorPtr[0]->flags&flags)) {
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ASSERT(VB->SecondaryColorPtr[0] == &inputs->SecondaryColor);
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_tnl_import_secondarycolor( ctx, writeable, stride );
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VB->importable_data &= ~VERT_SPEC_RGB;
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}
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if ((required & VERT_FOG_COORD) && (VB->FogCoordPtr->flags & flags)) {
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ASSERT(VB->FogCoordPtr == &inputs->FogCoord);
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_tnl_import_fogcoord( ctx, writeable, stride );
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VB->importable_data &= ~VERT_FOG_COORD;
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}
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if ((required & VERT_INDEX) && (VB->IndexPtr[0]->flags & flags)) {
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ASSERT(VB->IndexPtr[0] == &inputs->Index);
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_tnl_import_index( ctx, writeable, stride );
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VB->importable_data &= ~VERT_INDEX;
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}
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if (required & VERT_TEX_ANY)
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@@ -299,9 +305,9 @@ static void _tnl_upgrade_client_data( GLcontext *ctx,
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if ((required & VERT_TEX(i)) && (VB->TexCoordPtr[i]->flags & flags)) {
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ASSERT(VB->TexCoordPtr[i] == &inputs->TexCoord[i]);
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_tnl_import_texcoord( ctx, i, writeable, stride );
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VB->importable_data &= ~VERT_TEX(i);
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}
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VB->importable_data &= ~required;
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}
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@@ -1,4 +1,4 @@
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/* $Id: t_vb_light.c,v 1.2 2000/12/27 19:57:37 keithw Exp $ */
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/* $Id: t_vb_light.c,v 1.3 2001/01/08 04:09:42 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -246,6 +246,10 @@ static void check_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage )
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stage->inputs |= VERT_EYE; /* effectively, even when lighting in obj */
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if (ctx->Light.ColorMaterialEnabled)
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stage->inputs |= VERT_RGBA;
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stage->outputs = VERT_RGBA;
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if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
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stage->outputs |= VERT_SPEC_RGB;
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}
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}
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@@ -273,7 +277,7 @@ const struct gl_pipeline_stage _tnl_lighting_stage =
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_NEW_LIGHT|_NEW_MODELVIEW, /* recalc -- modelview dependency
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* otherwise not captured by inputs
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* (which may be VERT_OBJ) */
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0,0,VERT_RGBA, /* active, inputs, outputs */
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0,0,0, /* active, inputs, outputs */
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0,0, /* changed_inputs, private_data */
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dtr, /* destroy */
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check_lighting, /* check */
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@@ -1,4 +1,4 @@
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/* $Id: t_vb_render.c,v 1.6 2001/01/05 02:26:49 keithw Exp $ */
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/* $Id: t_vb_render.c,v 1.7 2001/01/08 04:09:42 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -487,6 +487,7 @@ do { \
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(void) elt; (void) mask; (void) sz;
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#define TAG(x) clip_##x##_verts
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#define INIT(x) ctx->Driver.RenderPrimitive( ctx, x )
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#define RESET_STIPPLE ctx->Driver.ResetLineStipple( ctx )
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#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE;
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#define PRESERVE_VB_DEFS
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@@ -1,4 +1,4 @@
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/* $Id: t_vb_rendertmp.h,v 1.4 2001/01/05 02:26:49 keithw Exp $ */
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/* $Id: t_vb_rendertmp.h,v 1.5 2001/01/08 04:09:42 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -107,7 +107,7 @@ static void TAG(render_line_strip)( GLcontext *ctx,
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(void) flags;
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RESET_OCCLUSION;
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INIT(GL_LINES);
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INIT(GL_LINE_STRIP);
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for (j=start+1; j<count; j++ )
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RENDER_LINE( ELT(j-1), ELT(j) );
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@@ -130,7 +130,7 @@ static void TAG(render_line_loop)( GLcontext *ctx,
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(void) flags;
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RESET_OCCLUSION;
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INIT(GL_LINES);
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INIT(GL_LINE_LOOP);
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if (start+1 < count) {
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if (TEST_PRIM_BEGIN(flags)) {
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@@ -160,7 +160,7 @@ static void TAG(render_triangles)( GLcontext *ctx,
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LOCAL_VARS;
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(void) flags;
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INIT(GL_POLYGON);
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INIT(GL_TRIANGLES);
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if (NEED_EDGEFLAG_SETUP) {
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for (j=start+2; j<count; j+=3) {
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/* Leave the edgeflags as supplied by the user.
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@@ -190,7 +190,7 @@ static void TAG(render_tri_strip)( GLcontext *ctx,
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if (TEST_PRIM_PARITY(flags))
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parity = 1;
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INIT(GL_POLYGON);
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INIT(GL_TRIANGLE_STRIP);
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if (NEED_EDGEFLAG_SETUP) {
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for (j=start+2;j<count;j++,parity^=1) {
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GLuint ej2 = ELT(j-2+parity);
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@@ -226,7 +226,7 @@ static void TAG(render_tri_fan)( GLcontext *ctx,
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LOCAL_VARS;
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(void) flags;
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INIT(GL_POLYGON);
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INIT(GL_TRIANGLE_FAN);
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if (NEED_EDGEFLAG_SETUP) {
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for (j=start+2;j<count;j++) {
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/* For trifans, all edges are boundary.
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@@ -334,7 +334,7 @@ static void TAG(render_quads)( GLcontext *ctx,
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LOCAL_VARS;
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(void) flags;
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INIT(GL_POLYGON);
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INIT(GL_QUADS);
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if (NEED_EDGEFLAG_SETUP) {
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for (j=start+3; j<count; j+=4) {
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/* Use user-specified edgeflags for quads.
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@@ -359,7 +359,7 @@ static void TAG(render_quad_strip)( GLcontext *ctx,
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LOCAL_VARS;
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(void) flags;
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INIT(GL_POLYGON);
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INIT(GL_QUAD_STRIP);
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if (NEED_EDGEFLAG_SETUP) {
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for (j=start+3;j<count;j+=2) {
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/* All edges are boundary. Set edgeflags to 1, draw the
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