mesa-tnl-0-to-NULL.patch from Jeff Muizelaar
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@@ -831,8 +831,8 @@ const static struct {
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4 * sizeof(GLchan) },
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{ "pad",
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0,
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{ 0, 0, 0, 0 },
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NULL,
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{ NULL, NULL, NULL, NULL },
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0 }
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};
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@@ -1105,7 +1105,7 @@ static void choose_emit_func( GLcontext *ctx, GLuint count, GLubyte *dest)
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struct tnl_clipspace_attr *a = vtx->attr;
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const GLuint attr_count = vtx->attr_count;
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vtx->emit = 0;
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vtx->emit = NULL;
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if (0)
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vtx->emit = _tnl_codegen_emit(ctx);
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@@ -1421,7 +1421,7 @@ void _tnl_init_vertices( GLcontext *ctx,
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{
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struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
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_tnl_install_attrs( ctx, 0, 0, 0, 0 );
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_tnl_install_attrs( ctx, NULL, 0, NULL, 0 );
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vtx->need_extras = GL_TRUE;
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if (max_vertex_size > vtx->max_vertex_size) {
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@@ -1440,7 +1440,7 @@ void _tnl_free_vertices( GLcontext *ctx )
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struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
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if (vtx->vertex_buf) {
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ALIGN_FREE(vtx->vertex_buf);
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vtx->vertex_buf = 0;
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vtx->vertex_buf = NULL;
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}
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_tnl_free_c_codegen( &vtx->codegen );
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