mesa: Add infrastructure to track GL_EXT_separate_shader_objects
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@@ -139,6 +139,7 @@ static const struct {
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{ OFF, "GL_EXT_provoking_vertex", F(EXT_provoking_vertex) },
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{ ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) },
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{ OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) },
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{ OFF, "GL_EXT_separate_shader_objects", F(EXT_separate_shader_objects) },
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{ ON, "GL_EXT_separate_specular_color", F(EXT_separate_specular_color) },
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{ OFF, "GL_EXT_shadow_funcs", F(EXT_shadow_funcs) },
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{ OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) },
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