mesa: Add infrastructure to track GL_EXT_separate_shader_objects

This commit is contained in:
Ian Romanick
2010-10-11 15:09:41 -07:00
parent 44f6e17ebb
commit b97794c041
2 changed files with 2 additions and 0 deletions

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@@ -139,6 +139,7 @@ static const struct {
{ OFF, "GL_EXT_provoking_vertex", F(EXT_provoking_vertex) },
{ ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) },
{ OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) },
{ OFF, "GL_EXT_separate_shader_objects", F(EXT_separate_shader_objects) },
{ ON, "GL_EXT_separate_specular_color", F(EXT_separate_specular_color) },
{ OFF, "GL_EXT_shadow_funcs", F(EXT_shadow_funcs) },
{ OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) },