added GL_EXT_texture_env_add extension

This commit is contained in:
Brian Paul
1999-11-12 02:07:56 +00:00
parent a087e348ab
commit b95d252c34
3 changed files with 26 additions and 7 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: texstate.c,v 1.5 1999/11/11 01:22:28 brianp Exp $ */
/* $Id: texstate.c,v 1.6 1999/11/12 02:07:56 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -31,6 +31,7 @@
#include "glheader.h"
#include "context.h"
#include "enums.h"
#include "extensions.h"
#include "macros.h"
#include "matrix.h"
#include "texobj.h"
@@ -84,10 +85,16 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
if (pname==GL_TEXTURE_ENV_MODE) {
GLenum mode = (GLenum) (GLint) *param;
switch (mode) {
case GL_MODULATE:
case GL_BLEND:
case GL_DECAL:
case GL_REPLACE:
case GL_ADD:
if (!gl_extension_is_enabled(ctx, "GL_EXT_texture_env_add")) {
gl_error(ctx, GL_INVALID_ENUM, "glTexEnv(param)");
return;
}
/* FALL-THROUGH */
case GL_MODULATE:
case GL_BLEND:
case GL_DECAL:
case GL_REPLACE:
/* A small optimization for drivers */
if (texUnit->EnvMode == mode)
return;