mesa: copy frag coord layout fields too
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@@ -505,6 +505,8 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
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struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
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fpc->FogOption = fp->FogOption;
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fpc->UsesKill = fp->UsesKill;
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fpc->OriginUpperLeft = fp->OriginUpperLeft;
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fpc->PixelCenterInteger = fp->PixelCenterInteger;
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}
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break;
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default:
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