asahi: Identify pixel stride

Number of bytes in a pixel in the tilebuffer, does not depend on the
tile size.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18623>
This commit is contained in:
Alyssa Rosenzweig
2022-09-17 16:53:16 -04:00
parent 933a9e350e
commit b8b3c9fa2a
2 changed files with 10 additions and 5 deletions

View File

@@ -510,7 +510,8 @@
<struct name="USC Shared" size="4">
<field name="Tag" size="8" start="0" type="USC Control" default="Shared"/>
<field name="Uses shared memory" size="1" start="8" type="bool"/>
<field name="Unk 1" size="16" start="8" type="hex" default="0x90"/>
<field name="Unk 1" size="12" start="8" type="hex" default="0x48"/>
<field name="Pixel stride in 8 bytes" size="4" start="20" type="uint"/>
<field name="Shared memory per threadgroup in 256 bytes" size="8" start="24" type="uint"/>
</struct>

View File

@@ -1321,7 +1321,8 @@ agx_build_pipeline(struct agx_context *ctx, struct agx_compiled_shader *cs, enum
agx_usc_pack(&b, SHARED, cfg) {
if (stage == PIPE_SHADER_FRAGMENT) {
cfg.uses_shared_memory = true;
cfg.unk_1 = 0x10bc;
cfg.unk_1 = 0xbc;
cfg.pixel_stride_in_8_bytes = 1;
cfg.shared_memory_per_threadgroup_in_256_bytes = 32;
} else {
cfg.unk_1 = 0x90;
@@ -1368,7 +1369,8 @@ agx_build_clear_pipeline(struct agx_context *ctx, uint32_t code, uint64_t clear_
agx_usc_pack(&b, SHARED, cfg) {
cfg.uses_shared_memory = true;
cfg.unk_1 = 0x10bc;
cfg.unk_1 = 0xbc;
cfg.pixel_stride_in_8_bytes = 1;
cfg.shared_memory_per_threadgroup_in_256_bytes = 32;
}
@@ -1448,7 +1450,8 @@ agx_build_reload_pipeline(struct agx_context *ctx, uint32_t code, struct pipe_su
agx_usc_pack(&b, SHARED, cfg) {
cfg.uses_shared_memory = true;
cfg.unk_1 = 0x10bc;
cfg.unk_1 = 0xbc;
cfg.pixel_stride_in_8_bytes = 1;
cfg.shared_memory_per_threadgroup_in_256_bytes = 32;
}
@@ -1486,7 +1489,8 @@ agx_build_store_pipeline(struct agx_context *ctx, uint32_t code,
agx_usc_pack(&b, SHARED, cfg) {
cfg.uses_shared_memory = true;
cfg.unk_1 = 0x10bc;
cfg.unk_1 = 0xbc;
cfg.pixel_stride_in_8_bytes = 1;
cfg.shared_memory_per_threadgroup_in_256_bytes = 32;
}