minor initialization fixes

This commit is contained in:
Brian Paul
2003-04-01 18:57:36 +00:00
parent 8d7a2504c3
commit b852f048ee

View File

@@ -1,4 +1,4 @@
/* $Id: context.c,v 1.195 2003/04/01 16:41:50 brianp Exp $ */
/* $Id: context.c,v 1.196 2003/04/01 18:57:36 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1017,6 +1017,8 @@ init_attrib_groups( GLcontext *ctx )
ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_SIX], 0.0, 0.0, 0.0, 1.0 );
ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_SEVEN], 0.0, 0.0, 0.0, 1.0 );
for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
ctx->Current.Index = 1;
@@ -1398,7 +1400,7 @@ init_attrib_groups( GLcontext *ctx )
ctx->Array.Color.Ptr = NULL;
ctx->Array.Color.Enabled = GL_FALSE;
ctx->Array.Color.Flags = CA_CLIENT_DATA;
ctx->Array.SecondaryColor.Size = 4;
ctx->Array.SecondaryColor.Size = 3;
ctx->Array.SecondaryColor.Type = GL_FLOAT;
ctx->Array.SecondaryColor.Stride = 0;
ctx->Array.SecondaryColor.StrideB = 0;