minor initialization fixes
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@@ -1,4 +1,4 @@
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/* $Id: context.c,v 1.195 2003/04/01 16:41:50 brianp Exp $ */
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/* $Id: context.c,v 1.196 2003/04/01 18:57:36 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -1017,6 +1017,8 @@ init_attrib_groups( GLcontext *ctx )
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_SIX], 0.0, 0.0, 0.0, 1.0 );
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_SEVEN], 0.0, 0.0, 0.0, 1.0 );
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for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
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ctx->Current.Index = 1;
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@@ -1398,7 +1400,7 @@ init_attrib_groups( GLcontext *ctx )
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ctx->Array.Color.Ptr = NULL;
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ctx->Array.Color.Enabled = GL_FALSE;
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ctx->Array.Color.Flags = CA_CLIENT_DATA;
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ctx->Array.SecondaryColor.Size = 4;
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ctx->Array.SecondaryColor.Size = 3;
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ctx->Array.SecondaryColor.Type = GL_FLOAT;
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ctx->Array.SecondaryColor.Stride = 0;
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ctx->Array.SecondaryColor.StrideB = 0;
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