mesa: implement _mesa_BindVertexArray()

This commit is contained in:
Brian Paul
2009-06-19 18:07:49 -06:00
parent 12cf98f5fc
commit b8000c874e
2 changed files with 46 additions and 12 deletions

View File

@@ -67,6 +67,9 @@ _mesa_update_array_object_max_element(GLcontext *ctx,
* API functions
*/
void GLAPIENTRY _mesa_BindVertexArray( GLuint id );
void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id );
void GLAPIENTRY _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);