mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.c
No API-level functions now in program.c.
This commit is contained in:
@@ -33,12 +33,214 @@
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#include "arbprogram.h"
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#include "arbprogparse.h"
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#include "context.h"
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#include "hash.h"
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#include "imports.h"
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#include "macros.h"
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#include "mtypes.h"
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#include "program.h"
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/**
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* Mixing ARB and NV vertex/fragment programs can be tricky.
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* Note: GL_VERTEX_PROGRAM_ARB == GL_VERTEX_PROGRAM_NV
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* but, GL_FRAGMENT_PROGRAM_ARB != GL_FRAGMENT_PROGRAM_NV
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* The two different fragment program targets are supposed to be compatible
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* to some extent (see GL_ARB_fragment_program spec).
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* This function does the compatibility check.
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*/
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static GLboolean
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compatible_program_targets(GLenum t1, GLenum t2)
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{
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if (t1 == t2)
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return GL_TRUE;
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if (t1 == GL_FRAGMENT_PROGRAM_ARB && t2 == GL_FRAGMENT_PROGRAM_NV)
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return GL_TRUE;
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if (t1 == GL_FRAGMENT_PROGRAM_NV && t2 == GL_FRAGMENT_PROGRAM_ARB)
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return GL_TRUE;
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return GL_FALSE;
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}
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/**
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* Bind a program (make it current)
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* \note Called from the GL API dispatcher by both glBindProgramNV
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* and glBindProgramARB.
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*/
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void GLAPIENTRY
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_mesa_BindProgram(GLenum target, GLuint id)
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{
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struct gl_program *curProg, *newProg;
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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FLUSH_VERTICES(ctx, _NEW_PROGRAM);
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/* Error-check target and get curProg */
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if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */
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(ctx->Extensions.NV_vertex_program ||
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ctx->Extensions.ARB_vertex_program)) {
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curProg = &ctx->VertexProgram.Current->Base;
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}
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else if ((target == GL_FRAGMENT_PROGRAM_NV
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&& ctx->Extensions.NV_fragment_program) ||
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(target == GL_FRAGMENT_PROGRAM_ARB
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&& ctx->Extensions.ARB_fragment_program)) {
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curProg = &ctx->FragmentProgram.Current->Base;
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}
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else {
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_mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV/ARB(target)");
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return;
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}
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/*
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* Get pointer to new program to bind.
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* NOTE: binding to a non-existant program is not an error.
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* That's supposed to be caught in glBegin.
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*/
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if (id == 0) {
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/* Bind a default program */
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newProg = NULL;
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if (target == GL_VERTEX_PROGRAM_ARB) /* == GL_VERTEX_PROGRAM_NV */
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newProg = &ctx->Shared->DefaultVertexProgram->Base;
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else
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newProg = &ctx->Shared->DefaultFragmentProgram->Base;
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}
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else {
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/* Bind a user program */
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newProg = _mesa_lookup_program(ctx, id);
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if (!newProg || newProg == &_mesa_DummyProgram) {
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/* allocate a new program now */
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newProg = ctx->Driver.NewProgram(ctx, target, id);
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if (!newProg) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV/ARB");
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return;
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}
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_mesa_HashInsert(ctx->Shared->Programs, id, newProg);
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}
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else if (!compatible_program_targets(newProg->Target, target)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glBindProgramNV/ARB(target mismatch)");
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return;
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}
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}
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/** All error checking is complete now **/
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if (curProg->Id == id) {
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/* binding same program - no change */
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return;
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}
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/* bind newProg */
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if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
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_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
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(struct gl_vertex_program *) newProg);
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}
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else if (target == GL_FRAGMENT_PROGRAM_NV ||
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target == GL_FRAGMENT_PROGRAM_ARB) {
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_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
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(struct gl_fragment_program *) newProg);
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}
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/* Never null pointers */
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ASSERT(ctx->VertexProgram.Current);
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ASSERT(ctx->FragmentProgram.Current);
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if (ctx->Driver.BindProgram)
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ctx->Driver.BindProgram(ctx, target, newProg);
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}
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/**
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* Delete a list of programs.
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* \note Not compiled into display lists.
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* \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
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*/
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void GLAPIENTRY
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_mesa_DeletePrograms(GLsizei n, const GLuint *ids)
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{
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GLint i;
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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if (n < 0) {
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_mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" );
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return;
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}
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for (i = 0; i < n; i++) {
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if (ids[i] != 0) {
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struct gl_program *prog = _mesa_lookup_program(ctx, ids[i]);
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if (prog == &_mesa_DummyProgram) {
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_mesa_HashRemove(ctx->Shared->Programs, ids[i]);
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}
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else if (prog) {
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/* Unbind program if necessary */
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if (prog->Target == GL_VERTEX_PROGRAM_ARB || /* == GL_VERTEX_PROGRAM_NV */
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prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
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if (ctx->VertexProgram.Current &&
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ctx->VertexProgram.Current->Base.Id == ids[i]) {
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/* unbind this currently bound program */
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_mesa_BindProgram(prog->Target, 0);
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}
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}
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else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
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prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
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if (ctx->FragmentProgram.Current &&
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ctx->FragmentProgram.Current->Base.Id == ids[i]) {
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/* unbind this currently bound program */
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_mesa_BindProgram(prog->Target, 0);
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}
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}
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else {
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_mesa_problem(ctx, "bad target in glDeleteProgramsNV");
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return;
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}
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/* The ID is immediately available for re-use now */
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_mesa_HashRemove(ctx->Shared->Programs, ids[i]);
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_mesa_reference_program(ctx, &prog, NULL);
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}
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}
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}
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}
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/**
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* Generate a list of new program identifiers.
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* \note Not compiled into display lists.
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* \note Called by both glGenProgramsNV and glGenProgramsARB.
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*/
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void GLAPIENTRY
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_mesa_GenPrograms(GLsizei n, GLuint *ids)
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{
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GLuint first;
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GLuint i;
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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if (n < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glGenPrograms");
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return;
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}
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if (!ids)
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return;
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first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
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/* Insert pointer to dummy program as placeholder */
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for (i = 0; i < (GLuint) n; i++) {
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_mesa_HashInsert(ctx->Shared->Programs, first + i, &_mesa_DummyProgram);
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}
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/* Return the program names */
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for (i = 0; i < (GLuint) n; i++) {
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ids[i] = first + i;
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}
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}
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void GLAPIENTRY
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_mesa_EnableVertexAttribArrayARB(GLuint index)
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{
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@@ -27,6 +27,16 @@
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#define ARBPROGRAM_H
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extern void GLAPIENTRY
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_mesa_BindProgram(GLenum target, GLuint id);
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extern void GLAPIENTRY
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_mesa_DeletePrograms(GLsizei n, const GLuint *ids);
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extern void GLAPIENTRY
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_mesa_GenPrograms(GLsizei n, GLuint *ids);
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extern void GLAPIENTRY
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_mesa_EnableVertexAttribArrayARB(GLuint index);
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@@ -78,7 +78,7 @@ _mesa_init_program(GLcontext *ctx)
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/* XXX probably move this stuff */
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#if FEATURE_ATI_fragment_shader
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ctx->ATIFragmentShader.Enabled = GL_FALSE;
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ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
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ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
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assert(ctx->ATIFragmentShader.Current);
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ctx->ATIFragmentShader.Current->RefCount++;
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#endif
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@@ -766,210 +766,3 @@ _mesa_find_free_register(const struct gl_program *prog, GLuint regFile)
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return -1;
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}
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/**
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* Mixing ARB and NV vertex/fragment programs can be tricky.
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* Note: GL_VERTEX_PROGRAM_ARB == GL_VERTEX_PROGRAM_NV
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* but, GL_FRAGMENT_PROGRAM_ARB != GL_FRAGMENT_PROGRAM_NV
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* The two different fragment program targets are supposed to be compatible
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* to some extent (see GL_ARB_fragment_program spec).
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* This function does the compatibility check.
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*/
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static GLboolean
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compatible_program_targets(GLenum t1, GLenum t2)
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{
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if (t1 == t2)
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return GL_TRUE;
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if (t1 == GL_FRAGMENT_PROGRAM_ARB && t2 == GL_FRAGMENT_PROGRAM_NV)
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return GL_TRUE;
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if (t1 == GL_FRAGMENT_PROGRAM_NV && t2 == GL_FRAGMENT_PROGRAM_ARB)
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return GL_TRUE;
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return GL_FALSE;
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}
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/**********************************************************************/
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/* API functions */
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/**********************************************************************/
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/**
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* Bind a program (make it current)
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* \note Called from the GL API dispatcher by both glBindProgramNV
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* and glBindProgramARB.
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*/
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void GLAPIENTRY
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_mesa_BindProgram(GLenum target, GLuint id)
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{
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struct gl_program *curProg, *newProg;
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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FLUSH_VERTICES(ctx, _NEW_PROGRAM);
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/* Error-check target and get curProg */
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if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */
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(ctx->Extensions.NV_vertex_program ||
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ctx->Extensions.ARB_vertex_program)) {
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curProg = &ctx->VertexProgram.Current->Base;
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}
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else if ((target == GL_FRAGMENT_PROGRAM_NV
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&& ctx->Extensions.NV_fragment_program) ||
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(target == GL_FRAGMENT_PROGRAM_ARB
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&& ctx->Extensions.ARB_fragment_program)) {
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curProg = &ctx->FragmentProgram.Current->Base;
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}
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else {
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_mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV/ARB(target)");
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return;
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}
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/*
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* Get pointer to new program to bind.
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* NOTE: binding to a non-existant program is not an error.
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* That's supposed to be caught in glBegin.
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*/
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if (id == 0) {
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/* Bind a default program */
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newProg = NULL;
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if (target == GL_VERTEX_PROGRAM_ARB) /* == GL_VERTEX_PROGRAM_NV */
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newProg = &ctx->Shared->DefaultVertexProgram->Base;
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else
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newProg = &ctx->Shared->DefaultFragmentProgram->Base;
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}
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else {
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/* Bind a user program */
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newProg = _mesa_lookup_program(ctx, id);
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if (!newProg || newProg == &_mesa_DummyProgram) {
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/* allocate a new program now */
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newProg = ctx->Driver.NewProgram(ctx, target, id);
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if (!newProg) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV/ARB");
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return;
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}
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_mesa_HashInsert(ctx->Shared->Programs, id, newProg);
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}
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else if (!compatible_program_targets(newProg->Target, target)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glBindProgramNV/ARB(target mismatch)");
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return;
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}
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}
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/** All error checking is complete now **/
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if (curProg->Id == id) {
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/* binding same program - no change */
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return;
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}
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/* bind newProg */
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if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
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_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
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(struct gl_vertex_program *) newProg);
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}
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else if (target == GL_FRAGMENT_PROGRAM_NV ||
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target == GL_FRAGMENT_PROGRAM_ARB) {
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_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
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(struct gl_fragment_program *) newProg);
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}
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/* Never null pointers */
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ASSERT(ctx->VertexProgram.Current);
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ASSERT(ctx->FragmentProgram.Current);
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if (ctx->Driver.BindProgram)
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ctx->Driver.BindProgram(ctx, target, newProg);
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}
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/**
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* Delete a list of programs.
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* \note Not compiled into display lists.
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* \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
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*/
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void GLAPIENTRY
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_mesa_DeletePrograms(GLsizei n, const GLuint *ids)
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{
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GLint i;
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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if (n < 0) {
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_mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" );
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return;
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}
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for (i = 0; i < n; i++) {
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if (ids[i] != 0) {
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struct gl_program *prog = _mesa_lookup_program(ctx, ids[i]);
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if (prog == &_mesa_DummyProgram) {
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_mesa_HashRemove(ctx->Shared->Programs, ids[i]);
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}
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else if (prog) {
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/* Unbind program if necessary */
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if (prog->Target == GL_VERTEX_PROGRAM_ARB || /* == GL_VERTEX_PROGRAM_NV */
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prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
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if (ctx->VertexProgram.Current &&
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ctx->VertexProgram.Current->Base.Id == ids[i]) {
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/* unbind this currently bound program */
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_mesa_BindProgram(prog->Target, 0);
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}
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}
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else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
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prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
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if (ctx->FragmentProgram.Current &&
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ctx->FragmentProgram.Current->Base.Id == ids[i]) {
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/* unbind this currently bound program */
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_mesa_BindProgram(prog->Target, 0);
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}
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}
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else {
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_mesa_problem(ctx, "bad target in glDeleteProgramsNV");
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return;
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}
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/* The ID is immediately available for re-use now */
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_mesa_HashRemove(ctx->Shared->Programs, ids[i]);
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_mesa_reference_program(ctx, &prog, NULL);
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}
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}
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}
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}
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/**
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* Generate a list of new program identifiers.
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* \note Not compiled into display lists.
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* \note Called by both glGenProgramsNV and glGenProgramsARB.
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*/
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void GLAPIENTRY
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_mesa_GenPrograms(GLsizei n, GLuint *ids)
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{
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GLuint first;
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GLuint i;
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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if (n < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glGenPrograms");
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return;
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}
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if (!ids)
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return;
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first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
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/* Insert pointer to dummy program as placeholder */
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for (i = 0; i < (GLuint) n; i++) {
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_mesa_HashInsert(ctx->Shared->Programs, first + i, &_mesa_DummyProgram);
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}
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/* Return the program names */
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for (i = 0; i < (GLuint) n; i++) {
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ids[i] = first + i;
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}
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}
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|
@@ -46,10 +46,6 @@
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extern struct gl_program _mesa_DummyProgram;
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/*
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* Internal functions
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*/
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extern void
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_mesa_init_program(GLcontext *ctx);
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@@ -127,19 +123,5 @@ extern GLint
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_mesa_find_free_register(const struct gl_program *prog, GLuint regFile);
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/*
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* API functions common to ARB/NV_vertex/fragment_program
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*/
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extern void GLAPIENTRY
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_mesa_BindProgram(GLenum target, GLuint id);
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extern void GLAPIENTRY
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_mesa_DeletePrograms(GLsizei n, const GLuint *ids);
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extern void GLAPIENTRY
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_mesa_GenPrograms(GLsizei n, GLuint *ids);
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||||
#endif /* PROGRAM_H */
|
||||
|
Reference in New Issue
Block a user