docs: document GLSL sqrt(0) fix
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@@ -39,6 +39,7 @@ tbd
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<ul>
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<li>Fixed crash caused by glXCopyContext() and glXDestroyContext(), bug 24217
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<li>glXQueryContext(GLX_RENDER_TYPE) returned wrong values (bug 24211)
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<li>GLSL sqrt(0) returned unpredictable results
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</ul>
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</body>
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