swrast: use gl_renderbuffer::StrideInBytes in depth/stencil code
This commit is contained in:
@@ -217,7 +217,7 @@ get_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
|
||||
GLuint i;
|
||||
|
||||
if (rb->Format == MESA_FORMAT_Z32) {
|
||||
const GLint rowStride = rb->RowStride * 4;
|
||||
const GLint rowStride = rb->RowStrideBytes;
|
||||
for (i = 0; i < count; i++) {
|
||||
if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
|
||||
zbuffer[i] = *((GLuint *) (map + y[i] * rowStride + x[i] * 4));
|
||||
@@ -226,7 +226,7 @@ get_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
|
||||
}
|
||||
else {
|
||||
const GLint bpp = _mesa_get_format_bytes(rb->Format);
|
||||
const GLint rowStride = rb->RowStride * bpp;
|
||||
const GLint rowStride = rb->RowStrideBytes;
|
||||
for (i = 0; i < count; i++) {
|
||||
if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
|
||||
const GLubyte *src = map + y[i] * rowStride+ x[i] * bpp;
|
||||
@@ -251,7 +251,7 @@ put_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
|
||||
GLuint i;
|
||||
|
||||
if (rb->Format == MESA_FORMAT_Z32) {
|
||||
const GLuint rowStride = rb->RowStride * 4;
|
||||
const GLuint rowStride = rb->RowStrideBytes;
|
||||
for (i = 0; i < count; i++) {
|
||||
if (mask[i] && x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
|
||||
GLuint *dst = (GLuint *) (map + y[i] * rowStride + x[i] * 4);
|
||||
@@ -262,7 +262,7 @@ put_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
|
||||
else {
|
||||
gl_pack_uint_z_func packZ = _mesa_get_pack_uint_z_func(rb->Format);
|
||||
const GLint bpp = _mesa_get_format_bytes(rb->Format);
|
||||
const GLint rowStride = rb->RowStride * bpp;
|
||||
const GLint rowStride = rb->RowStrideBytes;
|
||||
for (i = 0; i < count; i++) {
|
||||
if (mask[i] && x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
|
||||
void *dst = map + y[i] * rowStride + x[i] * bpp;
|
||||
|
@@ -297,7 +297,7 @@ get_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
|
||||
GLuint i;
|
||||
|
||||
if (rb->Format == MESA_FORMAT_S8) {
|
||||
const GLint rowStride = rb->RowStride;
|
||||
const GLint rowStride = rb->RowStrideBytes;
|
||||
for (i = 0; i < count; i++) {
|
||||
if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
|
||||
stencil[i] = *(map + y[i] * rowStride + x[i]);
|
||||
@@ -306,7 +306,7 @@ get_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
|
||||
}
|
||||
else {
|
||||
const GLint bpp = _mesa_get_format_bytes(rb->Format);
|
||||
const GLint rowStride = rb->RowStride * bpp;
|
||||
const GLint rowStride = rb->RowStrideBytes;
|
||||
for (i = 0; i < count; i++) {
|
||||
if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
|
||||
const GLubyte *src = map + y[i] * rowStride + x[i] * bpp;
|
||||
|
Reference in New Issue
Block a user