Merge branch 'anholt'
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@@ -50,6 +50,7 @@ ast_expression::operator_string(enum ast_operators op)
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"~",
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"~",
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"&&",
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"&&",
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"^^",
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"^^",
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"||",
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"!",
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"!",
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"*=",
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"*=",
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@@ -64,6 +65,7 @@ ast_expression::operator_string(enum ast_operators op)
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"|=",
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"|=",
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"?:",
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"?:",
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"++",
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"++",
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"--",
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"--",
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"++",
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"++",
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@@ -71,6 +73,8 @@ ast_expression::operator_string(enum ast_operators op)
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".",
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".",
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};
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};
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assert((unsigned int)op < sizeof(operators) / sizeof(operators[0]));
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return operators[op];
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return operators[op];
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}
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}
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@@ -608,32 +608,56 @@ ast_expression::hir(exec_list *instructions,
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temp_rhs = new ir_expression(operations[this->oper], type,
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temp_rhs = new ir_expression(operations[this->oper], type,
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op[0], op[1]);
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op[0], op[1]);
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/* FINISHME: Check that the LHS is assignable. */
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/* FINISHME: This is copied from ast_assign above. It should
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* FINISHME: probably be consolidated.
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/* We still have to test that the LHS and RHS have matching type. For
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* example, the following GLSL code should generate a type error:
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*
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* mat4 m; vec4 v; m *= v;
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*
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* The type of (m*v) is a vec4, but the type of m is a mat4.
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*
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* FINISHME: Is multiplication between a matrix and a vector the only
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* FINISHME: case that resuls in mismatched types?
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*/
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*/
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/* FINISHME: Check that the LHS and RHS have matching types. */
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error_emitted = ((op[0]->type == glsl_error_type)
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|| (temp_rhs->type == glsl_error_type));
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type = op[0]->type;
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if (!error_emitted) {
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YYLTYPE loc;
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/* FINISHME: This does not handle 'foo.bar.a.b.c[5].d = 5' */
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loc = this->subexpressions[0]->get_location();
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if (op[0]->mode != ir_op_dereference) {
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_mesa_glsl_error(& loc, state, "invalid lvalue in assignment");
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error_emitted = true;
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type = glsl_error_type;
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} else {
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const struct ir_dereference *const ref =
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(struct ir_dereference *) op[0];
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const struct ir_variable *const var =
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(struct ir_variable *) ref->var;
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if ((var != NULL)
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&& (var->mode == ir_op_var_decl)
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&& (var->read_only)) {
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_mesa_glsl_error(& loc, state, "cannot assign to read-only "
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"variable `%s'", var->name);
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error_emitted = true;
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type = glsl_error_type;
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}
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}
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}
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ir_instruction *rhs = validate_assignment(op[0]->type, temp_rhs);
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if (rhs == NULL) {
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type = glsl_error_type;
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rhs = temp_rhs;
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}
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ir_instruction *tmp = new ir_assignment(op[0], rhs, NULL);
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instructions->push_tail(tmp);
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/* GLSL 1.10 does not allow array assignment. However, we don't have to
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/* GLSL 1.10 does not allow array assignment. However, we don't have to
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* explicitly test for this because none of the binary expression
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* explicitly test for this because none of the binary expression
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* operators allow array operands either.
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* operators allow array operands either.
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*/
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*/
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/* FINISHME: This is wrong. The operation should assign to a new
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result = op[0];
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* FINISHME: temporary. This assignment should then be added to the
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* FINISHME: instruction list. Another assignment to the real
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* FINISHME: destination should be generated. The temporary should then
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* FINISHME: be returned as the r-value.
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*/
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result = new ir_assignment(op[0], temp_rhs, NULL);
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break;
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break;
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}
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}
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