radeonsi: allocate DCC in the same backing buffer as the texture
To allow sharing textures with DCC enabled. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
@@ -222,7 +222,7 @@ struct r600_texture {
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struct r600_fmask_info fmask;
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struct r600_cmask_info cmask;
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struct r600_resource *cmask_buffer;
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struct r600_resource *dcc_buffer;
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unsigned dcc_offset; /* 0 = disabled */
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unsigned cb_color_info; /* fast clear enable bit */
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unsigned color_clear_value[2];
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@@ -346,7 +346,6 @@ static void r600_texture_destroy(struct pipe_screen *screen,
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if (rtex->cmask_buffer != &rtex->resource) {
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pipe_resource_reference((struct pipe_resource**)&rtex->cmask_buffer, NULL);
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}
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pipe_resource_reference((struct pipe_resource**)&rtex->dcc_buffer, NULL);
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pb_reference(&resource->buf, NULL);
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FREE(rtex);
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}
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@@ -569,25 +568,6 @@ static void r600_texture_alloc_cmask_separate(struct r600_common_screen *rscreen
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rtex->cb_color_info |= EG_S_028C70_FAST_CLEAR(1);
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}
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static void vi_texture_alloc_dcc_separate(struct r600_common_screen *rscreen,
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struct r600_texture *rtex)
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{
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if (rscreen->debug_flags & DBG_NO_DCC)
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return;
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rtex->dcc_buffer = (struct r600_resource *)
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r600_aligned_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
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PIPE_USAGE_DEFAULT, rtex->surface.dcc_size, rtex->surface.dcc_alignment);
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if (rtex->dcc_buffer == NULL) {
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return;
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}
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r600_screen_clear_buffer(rscreen, &rtex->dcc_buffer->b.b, 0, rtex->surface.dcc_size,
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0xFFFFFFFF, true);
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rtex->cb_color_info |= VI_S_028C70_DCC_ENABLE(1);
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}
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static unsigned r600_texture_get_htile_size(struct r600_common_screen *rscreen,
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struct r600_texture *rtex)
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{
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@@ -722,10 +702,10 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
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rtex->htile_buffer->buf->alignment, rtex->htile.pitch,
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rtex->htile.height, rtex->htile.xalign, rtex->htile.yalign);
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if (rtex->dcc_buffer) {
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fprintf(f, " DCC: size=%u, alignment=%u\n",
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rtex->dcc_buffer->b.b.width0,
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rtex->dcc_buffer->buf->alignment);
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if (rtex->dcc_offset) {
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fprintf(f, " DCC: offset=%u, size=%"PRIu64", alignment=%"PRIu64"\n",
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rtex->dcc_offset, rtex->surface.dcc_size,
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rtex->surface.dcc_alignment);
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for (i = 0; i <= rtex->surface.last_level; i++)
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fprintf(f, " DCCLevel[%i]: offset=%"PRIu64"\n",
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i, rtex->surface.level[i].dcc_offset);
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@@ -823,8 +803,14 @@ r600_texture_create_object(struct pipe_screen *screen,
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return NULL;
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}
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}
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if (rtex->surface.dcc_size)
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vi_texture_alloc_dcc_separate(rscreen, rtex);
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if (!buf && rtex->surface.dcc_size &&
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!(rscreen->debug_flags & DBG_NO_DCC)) {
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/* Reserve space for the DCC buffer. */
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rtex->dcc_offset = align(rtex->size, rtex->surface.dcc_alignment);
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rtex->size = rtex->dcc_offset + rtex->surface.dcc_size;
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rtex->cb_color_info |= VI_S_028C70_DCC_ENABLE(1);
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}
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}
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/* Now create the backing buffer. */
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@@ -846,6 +832,12 @@ r600_texture_create_object(struct pipe_screen *screen,
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rtex->cmask.offset, rtex->cmask.size,
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0xCCCCCCCC, true);
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}
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if (rtex->dcc_offset) {
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r600_screen_clear_buffer(rscreen, &rtex->resource.b.b,
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rtex->dcc_offset,
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rtex->surface.dcc_size,
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0xFFFFFFFF, true);
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}
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/* Initialize the CMASK base register value. */
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rtex->cmask.base_address_reg =
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@@ -1553,7 +1545,7 @@ void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
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continue;
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}
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if (tex->dcc_buffer) {
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if (tex->dcc_offset) {
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uint32_t reset_value;
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bool clear_words_needed;
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@@ -1562,8 +1554,9 @@ void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
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vi_get_fast_clear_parameters(fb->cbufs[i]->format, color, &reset_value, &clear_words_needed);
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rctx->clear_buffer(&rctx->b, &tex->dcc_buffer->b.b,
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0, tex->surface.dcc_size, reset_value, true);
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rctx->clear_buffer(&rctx->b, &tex->resource.b.b,
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tex->dcc_offset, tex->surface.dcc_size,
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reset_value, true);
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if (clear_words_needed)
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tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level;
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@@ -243,7 +243,7 @@ void cik_sdma_copy(struct pipe_context *ctx,
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if (src->format != dst->format ||
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rdst->surface.nsamples > 1 || rsrc->surface.nsamples > 1 ||
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(rdst->dirty_level_mask | rdst->stencil_dirty_level_mask) & (1 << dst_level) ||
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rdst->dcc_buffer || rsrc->dcc_buffer) {
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rdst->dcc_offset || rsrc->dcc_offset) {
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goto fallback;
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}
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@@ -330,7 +330,7 @@ void si_decompress_color_textures(struct si_context *sctx,
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assert(view);
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tex = (struct r600_texture *)view->texture;
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assert(tex->cmask.size || tex->fmask.size || tex->dcc_buffer);
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assert(tex->cmask.size || tex->fmask.size || tex->dcc_offset);
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si_blit_decompress_color(&sctx->b.b, tex,
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view->u.tex.first_level, view->u.tex.last_level,
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@@ -483,7 +483,7 @@ static void si_decompress_subresource(struct pipe_context *ctx,
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si_blit_decompress_depth_in_place(sctx, rtex, true,
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level, level,
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first_layer, last_layer);
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} else if (rtex->fmask.size || rtex->cmask.size || rtex->dcc_buffer) {
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} else if (rtex->fmask.size || rtex->cmask.size || rtex->dcc_offset) {
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si_blit_decompress_color(ctx, rtex, level, level,
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first_layer, last_layer);
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}
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@@ -712,7 +712,7 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
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dst->surface.level[info->dst.level].mode >= RADEON_SURF_MODE_1D &&
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!(dst->surface.flags & RADEON_SURF_SCANOUT) &&
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(!dst->cmask.size || !dst->dirty_level_mask) && /* dst cannot be fast-cleared */
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!dst->dcc_buffer) {
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!dst->dcc_offset) {
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si_blitter_begin(ctx, SI_COLOR_RESOLVE |
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(info->render_condition_enable ? 0 : SI_DISABLE_RENDER_COND));
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util_blitter_custom_resolve_color(sctx->blitter,
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@@ -761,7 +761,7 @@ static void si_flush_resource(struct pipe_context *ctx,
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assert(res->target != PIPE_BUFFER);
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if (!rtex->is_depth && (rtex->cmask.size || rtex->dcc_buffer)) {
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if (!rtex->is_depth && (rtex->cmask.size || rtex->dcc_offset)) {
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si_blit_decompress_color(ctx, rtex, 0, res->last_level,
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0, util_max_layer(res, 0));
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}
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@@ -158,12 +158,6 @@ static void si_sampler_view_add_buffers(struct si_context *sctx,
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rview->resource, RADEON_USAGE_READ,
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r600_get_sampler_view_priority(rview->resource));
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}
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if (rview->dcc_buffer && rview->dcc_buffer != rview->resource) {
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radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
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rview->dcc_buffer, RADEON_USAGE_READ,
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RADEON_PRIO_DCC);
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}
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}
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static void si_sampler_views_begin_new_cs(struct si_context *sctx,
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@@ -263,7 +257,7 @@ static void si_set_sampler_views(struct pipe_context *ctx,
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samplers->depth_texture_mask &= ~(1 << slot);
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}
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if (rtex->cmask.size || rtex->fmask.size ||
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(rtex->dcc_buffer && rtex->dirty_level_mask)) {
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(rtex->dcc_offset && rtex->dirty_level_mask)) {
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samplers->compressed_colortex_mask |= 1 << slot;
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} else {
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samplers->compressed_colortex_mask &= ~(1 << slot);
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@@ -249,7 +249,7 @@ void si_dma_copy(struct pipe_context *ctx,
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(rdst->dirty_level_mask | rdst->stencil_dirty_level_mask) & (1 << dst_level) ||
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rdst->cmask.size || rdst->fmask.size ||
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rsrc->cmask.size || rsrc->fmask.size ||
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rdst->dcc_buffer || rsrc->dcc_buffer) {
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rdst->dcc_offset || rsrc->dcc_offset) {
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goto fallback;
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}
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@@ -121,7 +121,6 @@ struct si_sampler_view {
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struct pipe_sampler_view base;
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struct list_head list;
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struct r600_resource *resource;
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struct r600_resource *dcc_buffer;
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/* [0..7] = image descriptor
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* [4..7] = buffer descriptor */
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uint32_t state[8];
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@@ -2318,9 +2318,8 @@ static void si_initialize_color_surface(struct si_context *sctx,
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surf->cb_color_info = color_info;
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surf->cb_color_attrib = color_attrib;
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if (sctx->b.chip_class >= VI && rtex->dcc_buffer) {
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if (sctx->b.chip_class >= VI && rtex->dcc_offset) {
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unsigned max_uncompressed_block_size = 2;
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uint64_t dcc_offset = rtex->surface.level[level].dcc_offset;
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if (rtex->surface.nsamples > 1) {
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if (rtex->surface.bpe == 1)
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@@ -2331,7 +2330,9 @@ static void si_initialize_color_surface(struct si_context *sctx,
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surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
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S_028C78_INDEPENDENT_64B_BLOCKS(1);
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surf->cb_dcc_base = (rtex->dcc_buffer->gpu_address + dcc_offset) >> 8;
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surf->cb_dcc_base = (rtex->resource.gpu_address +
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rtex->dcc_offset +
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rtex->surface.level[level].dcc_offset) >> 8;
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}
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if (rtex->fmask.size) {
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@@ -2670,12 +2671,6 @@ static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom
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RADEON_PRIO_CMASK);
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}
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if (tex->dcc_buffer && tex->dcc_buffer != &tex->resource) {
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radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
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tex->dcc_buffer, RADEON_USAGE_READWRITE,
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RADEON_PRIO_DCC);
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}
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radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
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sctx->b.chip_class >= VI ? 14 : 13);
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radeon_emit(cs, cb->cb_color_base); /* R_028C60_CB_COLOR0_BASE */
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@@ -3069,13 +3064,13 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
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view->state[5] = (S_008F24_BASE_ARRAY(state->u.tex.first_layer) |
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S_008F24_LAST_ARRAY(last_layer));
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if (tmp->dcc_buffer) {
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uint64_t dcc_offset = surflevel[base_level].dcc_offset;
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if (tmp->dcc_offset) {
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unsigned swap = r600_translate_colorswap(pipe_format);
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view->state[6] = S_008F28_COMPRESSION_EN(1) | S_008F28_ALPHA_IS_ON_MSB(swap <= 1);
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view->state[7] = (tmp->dcc_buffer->gpu_address + dcc_offset) >> 8;
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view->dcc_buffer = tmp->dcc_buffer;
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view->state[7] = (tmp->resource.gpu_address +
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tmp->dcc_offset +
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surflevel[base_level].dcc_offset) >> 8;
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} else {
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view->state[6] = 0;
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view->state[7] = 0;
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