glsl: Fix copy-paste error in constant_expression_value(ir_binop_nequal)
The implementation of ir_binop_nequal in constant_expression_value() appears to have been copy-and-pasted from the implementation of ir_binop_equal, but with all instances of '==' changed to '!='. This is correct except for one minor flaw: one of those '==' operators was in an assertion checking that the types of the two arguments were equal. That one needs to stay an '=='. Fixes piglit tests {fs,vs}-inline-notequal.
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@@ -719,7 +719,7 @@ ir_expression::constant_expression_value()
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}
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break;
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case ir_binop_nequal:
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assert(op[0]->type != op[1]->type);
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assert(op[0]->type == op[1]->type);
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for (unsigned c = 0; c < components; c++) {
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switch (op[0]->type->base_type) {
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case GLSL_TYPE_UINT:
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