radv: add support for 16bit input/output

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Daniel Schürmann
2018-05-15 17:09:03 +02:00
committed by Bas Nieuwenhuizen
parent 87989339a0
commit b722b29f10
2 changed files with 81 additions and 19 deletions

View File

@@ -1817,6 +1817,10 @@ static LLVMValueRef load_tess_varyings(struct ac_nir_context *ctx,
var->data.location_frac,
instr->num_components,
is_patch, is_compact, load_inputs);
if (instr->dest.ssa.bit_size == 16) {
result = ac_to_integer(&ctx->ac, result);
result = LLVMBuildTrunc(ctx->ac.builder, result, dest_type, "");
}
return LLVMBuildBitCast(ctx->ac.builder, result, dest_type, "");
}
@@ -3817,10 +3821,12 @@ ac_handle_shader_output_decl(struct ac_llvm_context *ctx,
}
}
bool is_16bit = glsl_type_is_16bit(variable->type);
LLVMTypeRef type = is_16bit ? ctx->f16 : ctx->f32;
for (unsigned i = 0; i < attrib_count; ++i) {
for (unsigned chan = 0; chan < 4; chan++) {
abi->outputs[ac_llvm_reg_index_soa(output_loc + i, chan)] =
ac_build_alloca_undef(ctx, ctx->f32, "");
ac_build_alloca_undef(ctx, type, "");
}
}
}

View File

@@ -1479,6 +1479,8 @@ store_tcs_output(struct ac_shader_abi *abi,
if (!(writemask & (1 << chan)))
continue;
LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
value = ac_to_integer(&ctx->ac, value);
value = LLVMBuildZExtOrBitCast(ctx->ac.builder, value, ctx->ac.i32, "");
if (store_lds || is_tess_factor) {
LLVMValueRef dw_addr_chan =
@@ -1575,10 +1577,13 @@ load_gs_input(struct ac_shader_abi *abi,
ctx->ac.i32_0,
vtx_offset, soffset,
0, 1, 0, true, false);
value[i] = LLVMBuildBitCast(ctx->ac.builder, value[i],
type, "");
}
if (ac_get_type_size(type) == 2) {
value[i] = LLVMBuildBitCast(ctx->ac.builder, value[i], ctx->ac.i32, "");
value[i] = LLVMBuildTrunc(ctx->ac.builder, value[i], ctx->ac.i16, "");
}
value[i] = LLVMBuildBitCast(ctx->ac.builder, value[i], type, "");
}
result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
result = ac_to_integer(&ctx->ac, result);
@@ -1757,7 +1762,8 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr
voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
voffset = LLVMBuildMul(ctx->ac.builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), "");
out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
out_val = ac_to_integer(&ctx->ac, out_val);
out_val = LLVMBuildZExtOrBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring,
out_val, 1,
@@ -1976,6 +1982,7 @@ handle_vs_input_decl(struct radv_shader_context *ctx,
variable->data.driver_location = variable->data.location * 4;
enum glsl_base_type type = glsl_get_base_type(variable->type);
for (unsigned i = 0; i < attrib_count; ++i) {
LLVMValueRef output[4];
unsigned attrib_index = variable->data.location + i - VERT_ATTRIB_GENERIC0;
@@ -2019,14 +2026,20 @@ handle_vs_input_decl(struct radv_shader_context *ctx,
for (unsigned chan = 0; chan < 4; chan++) {
LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
output[chan] = LLVMBuildExtractElement(ctx->ac.builder, input, llvm_chan, "");
if (type == GLSL_TYPE_FLOAT16) {
output[chan] = LLVMBuildBitCast(ctx->ac.builder, output[chan], ctx->ac.f32, "");
output[chan] = LLVMBuildFPTrunc(ctx->ac.builder, output[chan], ctx->ac.f16, "");
}
output[chan] = ac_to_integer(&ctx->ac, output[chan]);
if (type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_INT16)
output[chan] = LLVMBuildTrunc(ctx->ac.builder, output[chan], ctx->ac.i16, "");
}
unsigned alpha_adjust = (ctx->options->key.vs.alpha_adjust >> (attrib_index * 2)) & 3;
output[3] = adjust_vertex_fetch_alpha(ctx, alpha_adjust, output[3]);
for (unsigned chan = 0; chan < 4; chan++) {
ctx->inputs[ac_llvm_reg_index_soa(variable->data.location + i, chan)] =
ac_to_integer(&ctx->ac, output[chan]);
ctx->inputs[ac_llvm_reg_index_soa(variable->data.location + i, chan)] = output[chan];
}
}
}
@@ -2040,7 +2053,7 @@ static void interp_fs_input(struct radv_shader_context *ctx,
LLVMValueRef attr_number;
unsigned chan;
LLVMValueRef i, j;
bool interp = interp_param != NULL;
bool interp = !LLVMIsUndef(interp_param);
attr_number = LLVMConstInt(ctx->ac.i32, attr, false);
@@ -2078,6 +2091,8 @@ static void interp_fs_input(struct radv_shader_context *ctx,
llvm_chan,
attr_number,
prim_mask);
result[chan] = LLVMBuildBitCast(ctx->ac.builder, result[chan], ctx->ac.i32, "");
result[chan] = LLVMBuildTruncOrBitCast(ctx->ac.builder, result[chan], LLVMTypeOf(interp_param), "");
}
}
}
@@ -2088,7 +2103,7 @@ handle_fs_input_decl(struct radv_shader_context *ctx,
{
int idx = variable->data.location;
unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
LLVMValueRef interp;
LLVMValueRef interp = NULL;
variable->data.driver_location = idx * 4;
ctx->input_mask |= ((1ull << attrib_count) - 1) << variable->data.location;
@@ -2103,8 +2118,11 @@ handle_fs_input_decl(struct radv_shader_context *ctx,
interp_type = INTERP_CENTER;
interp = lookup_interp_param(&ctx->abi, variable->data.interpolation, interp_type);
} else
interp = NULL;
}
bool is_16bit = glsl_type_is_16bit(variable->type);
LLVMTypeRef type = is_16bit ? ctx->ac.i16 : ctx->ac.i32;
if (interp == NULL)
interp = LLVMGetUndef(type);
for (unsigned i = 0; i < attrib_count; ++i)
ctx->inputs[ac_llvm_reg_index_soa(idx + i, 0)] = interp;
@@ -2154,8 +2172,10 @@ handle_fs_inputs(struct radv_shader_context *ctx,
unsigned index = 0;
if (ctx->shader_info->info.ps.uses_input_attachments ||
ctx->shader_info->info.needs_multiview_view_index)
ctx->shader_info->info.needs_multiview_view_index) {
ctx->input_mask |= 1ull << VARYING_SLOT_LAYER;
ctx->inputs[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)] = LLVMGetUndef(ctx->ac.i32);
}
for (unsigned i = 0; i < RADEON_LLVM_MAX_INPUTS; ++i) {
LLVMValueRef interp_param;
@@ -2170,7 +2190,7 @@ handle_fs_inputs(struct radv_shader_context *ctx,
interp_fs_input(ctx, index, interp_param, ctx->abi.prim_mask,
inputs);
if (!interp_param)
if (LLVMIsUndef(interp_param))
ctx->shader_info->fs.flat_shaded_mask |= 1u << index;
++index;
} else if (i == VARYING_SLOT_POS) {
@@ -2258,6 +2278,10 @@ si_llvm_init_export_args(struct radv_shader_context *ctx,
args->out[2] = LLVMGetUndef(ctx->ac.f32);
args->out[3] = LLVMGetUndef(ctx->ac.f32);
if (!values)
return;
bool is_16bit = ac_get_type_size(LLVMTypeOf(values[0])) == 2;
if (ctx->stage == MESA_SHADER_FRAGMENT && target >= V_008DFC_SQ_EXP_MRT) {
unsigned index = target - V_008DFC_SQ_EXP_MRT;
unsigned col_format = (ctx->options->key.fs.col_format >> (4 * index)) & 0xf;
@@ -2295,6 +2319,12 @@ si_llvm_init_export_args(struct radv_shader_context *ctx,
case V_028714_SPI_SHADER_FP16_ABGR:
args->enabled_channels = 0x5;
packf = ac_build_cvt_pkrtz_f16;
if (is_16bit) {
for (unsigned chan = 0; chan < 4; chan++)
values[chan] = LLVMBuildFPExt(ctx->ac.builder,
values[chan],
ctx->ac.f32, "");
}
break;
case V_028714_SPI_SHADER_UNORM16_ABGR:
@@ -2310,11 +2340,23 @@ si_llvm_init_export_args(struct radv_shader_context *ctx,
case V_028714_SPI_SHADER_UINT16_ABGR:
args->enabled_channels = 0x5;
packi = ac_build_cvt_pk_u16;
if (is_16bit) {
for (unsigned chan = 0; chan < 4; chan++)
values[chan] = LLVMBuildZExt(ctx->ac.builder,
values[chan],
ctx->ac.i32, "");
}
break;
case V_028714_SPI_SHADER_SINT16_ABGR:
args->enabled_channels = 0x5;
packi = ac_build_cvt_pk_i16;
if (is_16bit) {
for (unsigned chan = 0; chan < 4; chan++)
values[chan] = LLVMBuildSExt(ctx->ac.builder,
values[chan],
ctx->ac.i32, "");
}
break;
default:
@@ -2357,7 +2399,13 @@ si_llvm_init_export_args(struct radv_shader_context *ctx,
return;
}
memcpy(&args->out[0], values, sizeof(values[0]) * 4);
if (is_16bit) {
for (unsigned chan = 0; chan < 4; chan++) {
values[chan] = LLVMBuildBitCast(ctx->ac.builder, values[chan], ctx->ac.i16, "");
args->out[chan] = LLVMBuildZExt(ctx->ac.builder, values[chan], ctx->ac.i32, "");
}
} else
memcpy(&args->out[0], values, sizeof(values[0]) * 4);
for (unsigned i = 0; i < 4; ++i) {
if (!(args->enabled_channels & (1 << i)))
@@ -2659,7 +2707,8 @@ handle_es_outputs_post(struct radv_shader_context *ctx,
continue;
LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, out_ptr[j], "");
out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
out_val = ac_to_integer(&ctx->ac, out_val);
out_val = LLVMBuildZExtOrBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
if (ctx->ac.chip_class >= GFX9) {
LLVMValueRef dw_addr_offset =
@@ -2667,8 +2716,7 @@ handle_es_outputs_post(struct radv_shader_context *ctx,
LLVMConstInt(ctx->ac.i32,
j, false), "");
ac_lds_store(&ctx->ac, dw_addr_offset,
LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
ac_lds_store(&ctx->ac, dw_addr_offset, out_val);
} else {
ac_build_buffer_store_dword(&ctx->ac,
ctx->esgs_ring,
@@ -2704,8 +2752,10 @@ handle_ls_outputs_post(struct radv_shader_context *ctx)
LLVMConstInt(ctx->ac.i32, param * 4, false),
"");
for (unsigned j = 0; j < length; j++) {
ac_lds_store(&ctx->ac, dw_addr,
LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
LLVMValueRef value = LLVMBuildLoad(ctx->ac.builder, out_ptr[j], "");
value = ac_to_integer(&ctx->ac, value);
value = LLVMBuildZExtOrBitCast(ctx->ac.builder, value, ctx->ac.i32, "");
ac_lds_store(&ctx->ac, dw_addr, value);
dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
}
}
@@ -3538,6 +3588,12 @@ ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
vtx_offset, soffset,
0, 1, 1, true, false);
LLVMTypeRef type = LLVMGetAllocatedType(ctx->abi.outputs[ac_llvm_reg_index_soa(i, j)]);
if (ac_get_type_size(type) == 2) {
value = LLVMBuildBitCast(ctx->ac.builder, value, ctx->ac.i32, "");
value = LLVMBuildTrunc(ctx->ac.builder, value, ctx->ac.i16, "");
}
LLVMBuildStore(ctx->ac.builder,
ac_to_float(&ctx->ac, value), ctx->abi.outputs[ac_llvm_reg_index_soa(i, j)]);
}