nir: Use the right argument order for load_scratch_base_ptr

Fixes: c9bcad2573 "nir: add generated intrinsic builders"
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7836>
This commit is contained in:
Jason Ekstrand
2020-11-30 10:41:35 -06:00
parent b14679ab22
commit b70847a389
2 changed files with 4 additions and 4 deletions

View File

@@ -880,11 +880,11 @@ build_addr_for_var(nir_builder *b, nir_variable *var,
nir_ssa_def *base_addr;
switch (var->data.mode) {
case nir_var_shader_temp:
base_addr = nir_load_scratch_base_ptr(b, 0, num_comps, bit_size);
base_addr = nir_load_scratch_base_ptr(b, num_comps, bit_size, 0);
break;
case nir_var_function_temp:
base_addr = nir_load_scratch_base_ptr(b, 1, num_comps, bit_size);
base_addr = nir_load_scratch_base_ptr(b, num_comps, bit_size, 1);
break;
case nir_var_mem_constant: