mesa: move PBO-related functions into a new file

This commit is contained in:
Brian Paul
2011-02-28 18:24:35 -07:00
parent 7d8db55148
commit b70610b982
29 changed files with 488 additions and 391 deletions

View File

@@ -87,6 +87,7 @@ main_sources = [
'main/multisample.c',
'main/nvprogram.c',
'main/pack.c',
'main/pbo.c',
'main/pixel.c',
'main/pixelstore.c',
'main/pixeltransfer.c',

View File

@@ -48,6 +48,7 @@
#include "main/macros.h"
#include "main/matrix.h"
#include "main/mipmap.h"
#include "main/pbo.h"
#include "main/polygon.h"
#include "main/readpix.h"
#include "main/scissor.h"

View File

@@ -31,6 +31,7 @@
#include "main/colormac.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/pbo.h"
#include "main/bufferobj.h"
#include "main/state.h"
#include "main/texobj.h"

View File

@@ -7,6 +7,7 @@
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/formats.h"
#include "main/pbo.h"
#include "main/texcompress.h"
#include "main/texstore.h"
#include "main/texgetimage.h"

View File

@@ -27,6 +27,7 @@
**************************************************************************/
#include "main/mtypes.h"
#include "main/pbo.h"
#include "main/texobj.h"
#include "main/texstore.h"
#include "main/texcompress.h"

View File

@@ -35,6 +35,7 @@
#include "main/enums.h"
#include "main/mfeatures.h"
#include "main/mipmap.h"
#include "main/pbo.h"
#include "main/texcompress.h"
#include "main/texstore.h"
#include "main/teximage.h"

View File

@@ -34,6 +34,7 @@
#include "main/context.h"
#include "main/mipmap.h"
#include "main/mm.h"
#include "main/pbo.h"
#include "main/simple_list.h"
#include "main/texobj.h"
#include "main/texstore.h"

View File

@@ -41,6 +41,7 @@
#include "main/image.h"
#include "main/imports.h"
#include "main/mtypes.h"
#include "main/pbo.h"
#include "main/state.h"
#include "main/texobj.h"
#include "main/teximage.h"

View File

@@ -658,248 +658,6 @@ _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
}
/**
* When we're about to read pixel data out of a PBO (via glDrawPixels,
* glTexImage, etc) or write data into a PBO (via glReadPixels,
* glGetTexImage, etc) we call this function to check that we're not
* going to read out of bounds.
*
* XXX This would also be a convenient time to check that the PBO isn't
* currently mapped. Whoever calls this function should check for that.
* Remember, we can't use a PBO when it's mapped!
*
* If we're not using a PBO, this is a no-op.
*
* \param width width of image to read/write
* \param height height of image to read/write
* \param depth depth of image to read/write
* \param format format of image to read/write
* \param type datatype of image to read/write
* \param ptr the user-provided pointer/offset
* \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would
* go out of bounds.
*/
GLboolean
_mesa_validate_pbo_access(GLuint dimensions,
const struct gl_pixelstore_attrib *pack,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *ptr)
{
GLvoid *start, *end;
const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
if (!_mesa_is_bufferobj(pack->BufferObj))
return GL_TRUE; /* no PBO, OK */
if (pack->BufferObj->Size == 0)
/* no buffer! */
return GL_FALSE;
/* get address of first pixel we'll read */
start = _mesa_image_address(dimensions, pack, ptr, width, height,
format, type, 0, 0, 0);
/* get address just past the last pixel we'll read */
end = _mesa_image_address(dimensions, pack, ptr, width, height,
format, type, depth-1, height-1, width);
sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size;
if ((const GLubyte *) start > sizeAddr) {
/* This will catch negative values / wrap-around */
return GL_FALSE;
}
if ((const GLubyte *) end > sizeAddr) {
/* Image read goes beyond end of buffer */
return GL_FALSE;
}
/* OK! */
return GL_TRUE;
}
/**
* For commands that read from a PBO (glDrawPixels, glTexImage,
* glPolygonStipple, etc), if we're reading from a PBO, map it read-only
* and return the pointer into the PBO. If we're not reading from a
* PBO, return \p src as-is.
* If non-null return, must call _mesa_unmap_pbo_source() when done.
*
* \return NULL if error, else pointer to start of data
*/
const GLvoid *
_mesa_map_pbo_source(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *src)
{
const GLubyte *buf;
if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* unpack from PBO */
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
unpack->BufferObj);
if (!buf)
return NULL;
buf = ADD_POINTERS(buf, src);
}
else {
/* unpack from normal memory */
buf = src;
}
return buf;
}
/**
* Combine PBO-read validation and mapping.
* If any GL errors are detected, they'll be recorded and NULL returned.
* \sa _mesa_validate_pbo_access
* \sa _mesa_map_pbo_source
* A call to this function should have a matching call to
* _mesa_unmap_pbo_source().
*/
const GLvoid *
_mesa_map_validate_pbo_source(struct gl_context *ctx,
GLuint dimensions,
const struct gl_pixelstore_attrib *unpack,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *ptr,
const char *where)
{
ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
if (!_mesa_is_bufferobj(unpack->BufferObj)) {
/* non-PBO access: no validation to be done */
return ptr;
}
if (!_mesa_validate_pbo_access(dimensions, unpack,
width, height, depth, format, type, ptr)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(out of bounds PBO access)", where);
return NULL;
}
if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
return NULL;
}
ptr = _mesa_map_pbo_source(ctx, unpack, ptr);
return ptr;
}
/**
* Counterpart to _mesa_map_pbo_source()
*/
void
_mesa_unmap_pbo_source(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack)
{
ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
}
}
/**
* For commands that write to a PBO (glReadPixels, glGetColorTable, etc),
* if we're writing to a PBO, map it write-only and return the pointer
* into the PBO. If we're not writing to a PBO, return \p dst as-is.
* If non-null return, must call _mesa_unmap_pbo_dest() when done.
*
* \return NULL if error, else pointer to start of data
*/
void *
_mesa_map_pbo_dest(struct gl_context *ctx,
const struct gl_pixelstore_attrib *pack,
GLvoid *dest)
{
void *buf;
if (_mesa_is_bufferobj(pack->BufferObj)) {
/* pack into PBO */
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
pack->BufferObj);
if (!buf)
return NULL;
buf = ADD_POINTERS(buf, dest);
}
else {
/* pack to normal memory */
buf = dest;
}
return buf;
}
/**
* Combine PBO-write validation and mapping.
* If any GL errors are detected, they'll be recorded and NULL returned.
* \sa _mesa_validate_pbo_access
* \sa _mesa_map_pbo_dest
* A call to this function should have a matching call to
* _mesa_unmap_pbo_dest().
*/
GLvoid *
_mesa_map_validate_pbo_dest(struct gl_context *ctx,
GLuint dimensions,
const struct gl_pixelstore_attrib *unpack,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, GLvoid *ptr,
const char *where)
{
ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
if (!_mesa_is_bufferobj(unpack->BufferObj)) {
/* non-PBO access: no validation to be done */
return ptr;
}
if (!_mesa_validate_pbo_access(dimensions, unpack,
width, height, depth, format, type, ptr)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(out of bounds PBO access)", where);
return NULL;
}
if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
return NULL;
}
ptr = _mesa_map_pbo_dest(ctx, unpack, ptr);
return ptr;
}
/**
* Counterpart to _mesa_map_pbo_dest()
*/
void
_mesa_unmap_pbo_dest(struct gl_context *ctx,
const struct gl_pixelstore_attrib *pack)
{
ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(pack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj);
}
}
/**
* Return the gl_buffer_object for the given ID.

View File

@@ -79,47 +79,6 @@ _mesa_reference_buffer_object(struct gl_context *ctx,
struct gl_buffer_object **ptr,
struct gl_buffer_object *bufObj);
extern GLboolean
_mesa_validate_pbo_access(GLuint dimensions,
const struct gl_pixelstore_attrib *pack,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *ptr);
extern const GLvoid *
_mesa_map_pbo_source(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *src);
extern const GLvoid *
_mesa_map_validate_pbo_source(struct gl_context *ctx,
GLuint dimensions,
const struct gl_pixelstore_attrib *unpack,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *ptr,
const char *where);
extern void
_mesa_unmap_pbo_source(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack);
extern void *
_mesa_map_pbo_dest(struct gl_context *ctx,
const struct gl_pixelstore_attrib *pack,
GLvoid *dest);
extern GLvoid *
_mesa_map_validate_pbo_dest(struct gl_context *ctx,
GLuint dimensions,
const struct gl_pixelstore_attrib *unpack,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, GLvoid *ptr,
const char *where);
extern void
_mesa_unmap_pbo_dest(struct gl_context *ctx,
const struct gl_pixelstore_attrib *pack);
extern void
_mesa_init_buffer_object_functions(struct dd_function_table *driver);

View File

@@ -32,6 +32,7 @@
#include "mfeatures.h"
#include "mtypes.h"
#include "pack.h"
#include "pbo.h"
#include "state.h"
#include "teximage.h"
#include "texstate.h"

View File

@@ -54,6 +54,7 @@
#include "light.h"
#include "macros.h"
#include "pack.h"
#include "pbo.h"
#include "queryobj.h"
#include "teximage.h"
#include "mtypes.h"

View File

@@ -31,6 +31,7 @@
#include "feedback.h"
#include "framebuffer.h"
#include "mfeatures.h"
#include "pbo.h"
#include "readpix.h"
#include "state.h"
#include "dispatch.h"

372
src/mesa/main/pbo.c Normal file
View File

@@ -0,0 +1,372 @@
/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009-2011 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file pbo.c
* \brief Functions related to Pixel Buffer Objects.
*/
#include "glheader.h"
#include "bufferobj.h"
#include "image.h"
#include "imports.h"
#include "mtypes.h"
#include "pbo.h"
/**
* When we're about to read pixel data out of a PBO (via glDrawPixels,
* glTexImage, etc) or write data into a PBO (via glReadPixels,
* glGetTexImage, etc) we call this function to check that we're not
* going to read out of bounds.
*
* XXX This would also be a convenient time to check that the PBO isn't
* currently mapped. Whoever calls this function should check for that.
* Remember, we can't use a PBO when it's mapped!
*
* If we're not using a PBO, this is a no-op.
*
* \param width width of image to read/write
* \param height height of image to read/write
* \param depth depth of image to read/write
* \param format format of image to read/write
* \param type datatype of image to read/write
* \param ptr the user-provided pointer/offset
* \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would
* go out of bounds.
*/
GLboolean
_mesa_validate_pbo_access(GLuint dimensions,
const struct gl_pixelstore_attrib *pack,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *ptr)
{
GLvoid *start, *end;
const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
if (!_mesa_is_bufferobj(pack->BufferObj))
return GL_TRUE; /* no PBO, OK */
if (pack->BufferObj->Size == 0)
/* no buffer! */
return GL_FALSE;
/* get address of first pixel we'll read */
start = _mesa_image_address(dimensions, pack, ptr, width, height,
format, type, 0, 0, 0);
/* get address just past the last pixel we'll read */
end = _mesa_image_address(dimensions, pack, ptr, width, height,
format, type, depth-1, height-1, width);
sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size;
if ((const GLubyte *) start > sizeAddr) {
/* This will catch negative values / wrap-around */
return GL_FALSE;
}
if ((const GLubyte *) end > sizeAddr) {
/* Image read goes beyond end of buffer */
return GL_FALSE;
}
/* OK! */
return GL_TRUE;
}
/**
* For commands that read from a PBO (glDrawPixels, glTexImage,
* glPolygonStipple, etc), if we're reading from a PBO, map it read-only
* and return the pointer into the PBO. If we're not reading from a
* PBO, return \p src as-is.
* If non-null return, must call _mesa_unmap_pbo_source() when done.
*
* \return NULL if error, else pointer to start of data
*/
const GLvoid *
_mesa_map_pbo_source(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *src)
{
const GLubyte *buf;
if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* unpack from PBO */
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
unpack->BufferObj);
if (!buf)
return NULL;
buf = ADD_POINTERS(buf, src);
}
else {
/* unpack from normal memory */
buf = src;
}
return buf;
}
/**
* Combine PBO-read validation and mapping.
* If any GL errors are detected, they'll be recorded and NULL returned.
* \sa _mesa_validate_pbo_access
* \sa _mesa_map_pbo_source
* A call to this function should have a matching call to
* _mesa_unmap_pbo_source().
*/
const GLvoid *
_mesa_map_validate_pbo_source(struct gl_context *ctx,
GLuint dimensions,
const struct gl_pixelstore_attrib *unpack,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *ptr,
const char *where)
{
ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
if (!_mesa_is_bufferobj(unpack->BufferObj)) {
/* non-PBO access: no validation to be done */
return ptr;
}
if (!_mesa_validate_pbo_access(dimensions, unpack,
width, height, depth, format, type, ptr)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(out of bounds PBO access)", where);
return NULL;
}
if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
return NULL;
}
ptr = _mesa_map_pbo_source(ctx, unpack, ptr);
return ptr;
}
/**
* Counterpart to _mesa_map_pbo_source()
*/
void
_mesa_unmap_pbo_source(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack)
{
ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
}
}
/**
* For commands that write to a PBO (glReadPixels, glGetColorTable, etc),
* if we're writing to a PBO, map it write-only and return the pointer
* into the PBO. If we're not writing to a PBO, return \p dst as-is.
* If non-null return, must call _mesa_unmap_pbo_dest() when done.
*
* \return NULL if error, else pointer to start of data
*/
void *
_mesa_map_pbo_dest(struct gl_context *ctx,
const struct gl_pixelstore_attrib *pack,
GLvoid *dest)
{
void *buf;
if (_mesa_is_bufferobj(pack->BufferObj)) {
/* pack into PBO */
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
pack->BufferObj);
if (!buf)
return NULL;
buf = ADD_POINTERS(buf, dest);
}
else {
/* pack to normal memory */
buf = dest;
}
return buf;
}
/**
* Combine PBO-write validation and mapping.
* If any GL errors are detected, they'll be recorded and NULL returned.
* \sa _mesa_validate_pbo_access
* \sa _mesa_map_pbo_dest
* A call to this function should have a matching call to
* _mesa_unmap_pbo_dest().
*/
GLvoid *
_mesa_map_validate_pbo_dest(struct gl_context *ctx,
GLuint dimensions,
const struct gl_pixelstore_attrib *unpack,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, GLvoid *ptr,
const char *where)
{
ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
if (!_mesa_is_bufferobj(unpack->BufferObj)) {
/* non-PBO access: no validation to be done */
return ptr;
}
if (!_mesa_validate_pbo_access(dimensions, unpack,
width, height, depth, format, type, ptr)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(out of bounds PBO access)", where);
return NULL;
}
if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
return NULL;
}
ptr = _mesa_map_pbo_dest(ctx, unpack, ptr);
return ptr;
}
/**
* Counterpart to _mesa_map_pbo_dest()
*/
void
_mesa_unmap_pbo_dest(struct gl_context *ctx,
const struct gl_pixelstore_attrib *pack)
{
ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(pack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj);
}
}
/**
* Check if an unpack PBO is active prior to fetching a texture image.
* If so, do bounds checking and map the buffer into main memory.
* Any errors detected will be recorded.
* The caller _must_ call _mesa_unmap_teximage_pbo() too!
*/
const GLvoid *
_mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *unpack,
const char *funcName)
{
GLubyte *buf;
if (!_mesa_is_bufferobj(unpack->BufferObj)) {
/* no PBO */
return pixels;
}
if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
format, type, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
return NULL;
}
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB, unpack->BufferObj);
if (!buf) {
_mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)");
return NULL;
}
return ADD_POINTERS(buf, pixels);
}
/**
* Check if an unpack PBO is active prior to fetching a compressed texture
* image.
* If so, do bounds checking and map the buffer into main memory.
* Any errors detected will be recorded.
* The caller _must_ call _mesa_unmap_teximage_pbo() too!
*/
const GLvoid *
_mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
GLsizei imageSize, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
const char *funcName)
{
GLubyte *buf;
if (!_mesa_is_bufferobj(packing->BufferObj)) {
/* not using a PBO - return pointer unchanged */
return pixels;
}
if ((const GLubyte *) pixels + imageSize >
((const GLubyte *) 0) + packing->BufferObj->Size) {
/* out of bounds read! */
_mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
return NULL;
}
buf = (GLubyte*) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB, packing->BufferObj);
if (!buf) {
_mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped");
return NULL;
}
return ADD_POINTERS(buf, pixels);
}
/**
* This function must be called after either of the validate_pbo_*_teximage()
* functions. It unmaps the PBO buffer if it was mapped earlier.
*/
void
_mesa_unmap_teximage_pbo(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack)
{
if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
}
}

92
src/mesa/main/pbo.h Normal file
View File

@@ -0,0 +1,92 @@
/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009-2011 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef PBO_H
#define PBO_H
#include "mtypes.h"
extern GLboolean
_mesa_validate_pbo_access(GLuint dimensions,
const struct gl_pixelstore_attrib *pack,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *ptr);
extern const GLvoid *
_mesa_map_pbo_source(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *src);
extern const GLvoid *
_mesa_map_validate_pbo_source(struct gl_context *ctx,
GLuint dimensions,
const struct gl_pixelstore_attrib *unpack,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *ptr,
const char *where);
extern void
_mesa_unmap_pbo_source(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack);
extern void *
_mesa_map_pbo_dest(struct gl_context *ctx,
const struct gl_pixelstore_attrib *pack,
GLvoid *dest);
extern GLvoid *
_mesa_map_validate_pbo_dest(struct gl_context *ctx,
GLuint dimensions,
const struct gl_pixelstore_attrib *unpack,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, GLvoid *ptr,
const char *where);
extern void
_mesa_unmap_pbo_dest(struct gl_context *ctx,
const struct gl_pixelstore_attrib *pack);
extern const GLvoid *
_mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *unpack,
const char *funcName);
extern const GLvoid *
_mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
GLsizei imageSize, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
const char *funcName);
extern void
_mesa_unmap_teximage_pbo(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack);
#endif

View File

@@ -35,6 +35,7 @@
#include "macros.h"
#include "mfeatures.h"
#include "pixel.h"
#include "pbo.h"
#include "mtypes.h"
#include "main/dispatch.h"

View File

@@ -30,11 +30,11 @@
#include "glheader.h"
#include "imports.h"
#include "bufferobj.h"
#include "context.h"
#include "image.h"
#include "enums.h"
#include "pack.h"
#include "pbo.h"
#include "polygon.h"
#include "mtypes.h"

View File

@@ -32,6 +32,7 @@
#include "formats.h"
#include "image.h"
#include "mtypes.h"
#include "pbo.h"
#include "state.h"

View File

@@ -38,6 +38,7 @@
#include "mfeatures.h"
#include "mtypes.h"
#include "pack.h"
#include "pbo.h"
#include "texgetimage.h"
#include "teximage.h"

View File

@@ -61,6 +61,7 @@
#include "mfeatures.h"
#include "mtypes.h"
#include "pack.h"
#include "pbo.h"
#include "imports.h"
#include "pack.h"
#include "texcompress.h"
@@ -4200,94 +4201,6 @@ _mesa_texstore(TEXSTORE_PARAMS)
}
/**
* Check if an unpack PBO is active prior to fetching a texture image.
* If so, do bounds checking and map the buffer into main memory.
* Any errors detected will be recorded.
* The caller _must_ call _mesa_unmap_teximage_pbo() too!
*/
const GLvoid *
_mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *unpack,
const char *funcName)
{
GLubyte *buf;
if (!_mesa_is_bufferobj(unpack->BufferObj)) {
/* no PBO */
return pixels;
}
if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
format, type, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
return NULL;
}
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB, unpack->BufferObj);
if (!buf) {
_mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)");
return NULL;
}
return ADD_POINTERS(buf, pixels);
}
/**
* Check if an unpack PBO is active prior to fetching a compressed texture
* image.
* If so, do bounds checking and map the buffer into main memory.
* Any errors detected will be recorded.
* The caller _must_ call _mesa_unmap_teximage_pbo() too!
*/
const GLvoid *
_mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
GLsizei imageSize, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
const char *funcName)
{
GLubyte *buf;
if (!_mesa_is_bufferobj(packing->BufferObj)) {
/* not using a PBO - return pointer unchanged */
return pixels;
}
if ((const GLubyte *) pixels + imageSize >
((const GLubyte *) 0) + packing->BufferObj->Size) {
/* out of bounds read! */
_mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
return NULL;
}
buf = (GLubyte*) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB, packing->BufferObj);
if (!buf) {
_mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped");
return NULL;
}
return ADD_POINTERS(buf, pixels);
}
/**
* This function must be called after either of the validate_pbo_*_teximage()
* functions. It unmaps the PBO buffer if it was mapped earlier.
*/
void
_mesa_unmap_teximage_pbo(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack)
{
if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
}
}
/** Return texture size in bytes */
static GLuint
texture_size(const struct gl_texture_image *texImage)

View File

@@ -206,22 +206,4 @@ _mesa_store_compressed_texsubimage3d(struct gl_context *ctx, GLenum target,
struct gl_texture_image *texImage);
extern const GLvoid *
_mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *unpack,
const char *funcName);
extern const GLvoid *
_mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
GLsizei imageSize, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
const char *funcName);
extern void
_mesa_unmap_teximage_pbo(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack);
#endif

View File

@@ -59,6 +59,7 @@ MAIN_SOURCES = \
main/multisample.c \
main/nvprogram.c \
main/pack.c \
main/pbo.c \
main/pixel.c \
main/pixelstore.c \
main/pixeltransfer.c \

View File

@@ -35,6 +35,7 @@
#include "main/bufferobj.h"
#include "main/macros.h"
#include "main/mfeatures.h"
#include "main/pbo.h"
#include "program/program.h"
#include "program/prog_print.h"

View File

@@ -37,6 +37,7 @@
#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/pack.h"
#include "main/pbo.h"
#include "main/texformat.h"
#include "main/texstore.h"
#include "program/program.h"

View File

@@ -38,6 +38,7 @@
#include "main/context.h"
#include "main/image.h"
#include "main/pack.h"
#include "main/pbo.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"

View File

@@ -35,6 +35,7 @@
#include "main/macros.h"
#include "main/mipmap.h"
#include "main/pack.h"
#include "main/pbo.h"
#include "main/pixeltransfer.h"
#include "main/texcompress.h"
#include "main/texfetch.h"

View File

@@ -33,6 +33,7 @@
#include "main/condrender.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/pbo.h"
#include "s_context.h"
#include "s_span.h"

View File

@@ -31,6 +31,7 @@
#include "main/imports.h"
#include "main/macros.h"
#include "main/pack.h"
#include "main/pbo.h"
#include "main/pixeltransfer.h"
#include "main/state.h"

View File

@@ -24,7 +24,6 @@
#include "main/glheader.h"
#include "main/bufferobj.h"
#include "main/colormac.h"
#include "main/feedback.h"
#include "main/formats.h"
@@ -32,6 +31,7 @@
#include "main/imports.h"
#include "main/macros.h"
#include "main/pack.h"
#include "main/pbo.h"
#include "main/state.h"
#include "s_context.h"