glsl: Move is_built_in flag from ir_function_signature to ir_function.

Also rename it to "is_builtin" for consistency.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Kenneth Graunke
2010-08-20 20:04:39 -07:00
committed by Ian Romanick
parent 5d25746640
commit b6f15869b3
8 changed files with 13 additions and 18 deletions

View File

@@ -726,14 +726,14 @@ link_intrastage_shaders(GLcontext *ctx,
ir_function_signature *sig =
(ir_function_signature *) iter.get();
if (!sig->is_defined || sig->is_built_in)
if (!sig->is_defined || f->is_builtin)
continue;
ir_function_signature *other_sig =
other->exact_matching_signature(& sig->parameters);
if ((other_sig != NULL) && other_sig->is_defined
&& !other_sig->is_built_in) {
&& !other_sig->function()->is_builtin) {
linker_error_printf(prog,
"function `%s' is multiply defined",
f->name);