mesa: more complete fix for transform_invarient glitches
Add a new flag mvp_with_dp4 in the context, and use that to switch both ffvertex.c and programopt.c vertex transformation code to either DP4 or MUL/MAD implementations.
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@@ -151,6 +151,10 @@ extern struct _glapi_table *
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_mesa_get_dispatch(GLcontext *ctx);
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void
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_mesa_set_mvp_with_dp4( GLcontext *ctx,
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GLboolean flag );
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/** \name Miscellaneous */
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/*@{*/
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